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Immortal MantisNewsSome necessary changes
Game update

Some necessary changes

Immortal Mantis · published 25 Apr 2022, 07:13 UTC · build 8616727

All newsPlayers around this dateRead on Steam

Adjustments:
Changes to the English translation:

  • There was a text in the sink that at one point was not translated, now it has been fixed.
  • Some words didn't have the exact meaning, some of them caused disorientation in the player.
  • A text in the second ending (in the drawing) only appears in English as "..."

General adjustments:

  • The sledgehammer in the hut has been made more visible.
  • Improved the Mantis walk animation in the hut when you try to escape by dodging him.
  • Cemetery gate collision was increased, it was a bit annoying to enter.
  • Sound of paper in the cabin playing without the paper being there
  • Reset to the appropriate ambient volume.
  • "The clue", there was a problem that if you interacted and quickly flipped the paper sprite it wouldn't disappear.
  • The esc button now shows the "Quiting in..." in red not to be confused with the "Quiting in..." window.
  • Reduced glitch in the final two family photo.

Additions:

  • Change in the paintings puzzle, after a certain time a hint will appear.
  • New achievment, if the player solves the riddle ahead of time, he will receive the "Genius" achievement, otherwise he will receive "Not a genius" achievment.
  • Small rework of the "puzzle" where you need to get the gun back in the cornfield.
  • New animation when the character goes to sleep (before, he teleported to bed and teleported out again).
  • I noticed that several people wanted to interact with the headstones in the end two, so I added dialogue with each one.
More from Immortal Mantis

Other announcements

All news
Community24 Oct 2022SEQUEL DEMO RELEASED!It's not very long, but I didn't want to let Halloween go by unnoticed. Please send me your feedback/suggestions! You can play it in:Game update5 Jul 2022GLES2 renderer + Tiny updates- Transition from GLES3 to GLES2 renderer, that has greater hardware compatibility. Hope it helps in cases where the game gets stuck on godot splash screen and more people can experience "Immortal Mantis". -Updates: · New portrait of the policeman, to make it clear that he is injured. · Fixed the name "Sergei", which was previously "Serguei" Portrait preview:Game update22 May 2022Some corrections + Immortal Mantis 2?Small fixes · Translation issue : Ending two newspaper says the girl is a half-sister, but the correct translation is "step-sister", because they don't have any parents in common. · Adding dialogue on the phone, Akin says he needs to go get the gun anyway. Some people are confused about what to do after calling the police. · Going from the end one menu to the main menu did not reset the ambient…