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Endgame: Road To SalvationNewsV0.852 Minor update
Game update

V0.852 Minor update

Endgame: Road To Salvation · published 12 Apr 2022, 00:11 UTC

All newsPlayers around this dateRead on Steam

This is a small update featuring a few requests and bugfixes.

Changelog
-Players can no longer drag a delivery package into the colony storage manually
-Vehicle repairs at colony vehicle kiosks will no longer refuel the vehicle automatically
-The security drone will no longer cause explosive damage on death
-The currently playing song is now visible from the vehicle inspection screen, which appears when activating your inventory in or near a vehicle
-Added a new help widget entry, Mech Controls
-Fixed item duplication issue when saving/exiting the game with storage open
-Dragons now drop more dragon scales on death

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Community25 Jun 2026Patch Preview Report- 0.9 Deliver Us From EvilHello Survivors! It's time to let people know what's happening once again in the progress of Endgame: Road to Salvation Major update 0.9 Deliver Us From Evil. This is by far Endgame's largest update ever, and I'm still making daily progress towards the release. I'm having a lot of fun testing the new features and content in Endgame, I can't wait to share it with you. I apologize that it's takin…Community24 Dec 2025News Update V0.9 "Deliver Us From Evil"Season's Greetings from IndieAnonGames! Hello Survivors! There are some exciting things happening behind the scenes, time to shed some light on the situation. The upcoming Major Content Update "0.9 Deliver Us From Evil" Is on the horizon, along with a ton of new features and content for you. New weapon models, enemies, allies, game mechanics, equipment modifications, new NPC skill and equipment…In-game event28 Oct 2025V0.895 UpdateHello survivors! It's been some time since the last update, but I'm here with a small bugfix to start. This one will tackle some of the community bug reports and suggestions, and is quite small compared to what I've got planned for the next major content update. For now I've added a few features, fixed a few bigger AI issues and bugs, and made some general QOL improvements aside from the commun…