Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
90 Minute FeverNewsMatch Engine - Defensive Positioning
In-game event

Match Engine - Defensive Positioning

90 Minute Fever · published 1 May 2022, 07:02 UTC

All newsPlayers around this dateRead on Steam

Hi everyone

This month we’ve focussed on a match engine update and also responding to user feedback to provide balancing and other changes to the gameplay. Details on these below.

The squad limits in particular we’ve had numerous pieces of feedback that the system wasn’t flexible enough so we’ve made changes to the system to make it much more flexible.

We have also progressed with work on localisation within the game client and we are now very close to the game being fully playable for non-English speakers in any languages we have translations for. Note: if you are multilingual and are able to help with translations, you can do so via the new official 90MF Discord server https://discord.gg/qFZZ3xn2Kf. Any help is very much appreciated.

Match Engine Update

The match engine update primarily focuses on player movement when not in possession of the ball, especially when defending. For example you may notice that defenders tend to work better as a unit pushing up in their defensive line, and also cover for each other much better regarding missed tackles.

Squad Limits

The squad limits system has been 'upgraded' on dev to be more flexible. The maximum number of players is still 50 but the composition of those players can be pretty much anything you want, so long as you are able to field a youth team (i.e. you need 16 youth outfielders and 2 youth goalkeepers).

Technically speaking these are the new Max limits:

  • max 50 players in total
  • max 47 out of those 50 can be outfielders
  • max 8 out of those 50 can be keepers

Or to put another way, you can now have between 3 and 8 keepers, and the number of outfielders you can have is equal to 50 minus the number of keepers you have.

The Min limits are unchanged:

  • min 25 outfielders total (at least 16 of which must be youth players)
  • min 3 keepers total (at least 2 of which must be youth players)

Discord Server

90 Minute Fever has now has an official Discord Server:
https://discord.gg/qFZZ3xn2Kf

Full Changelog

Match Engine Changes:

  • Significant improvements to defensive line handling
  • Significant improvements to defensive positioning/coordination between players
  • Minor improvements to attacking positioning, specifically that players should hopefully advance a little more aggressively when supporting an attack
  • Some minor decision making improvements to passing (longer diagonal passes should go out of play a little less often in general)
  • Fixed issue with GK not positioning correctly to defend corners

Other Changes:

  • Added ‘Help’ ? feature/button (top right of screen)
  • Squad limits system update (more flexible now)
  • Added news item on home layout to let you know if you have any unregistered players
  • The news widget on the home layout has been updated so we can communicate messages to individual users if needed (for example to provide responses to feedback submitted with a bug someone might be facing)
  • Added tab on Marquee Player view to see the previous days Marquee Player Auction results
  • Added auto-renew option for those paying with monthly Supporter Club Membership using legacy tokens
  • Increased width of opponent pausing text field in matches (to hopefully make it a little more clear that the time remaining is your time not their time)
  • Fixed player line separator not always appearing correctly on players list on left during matches
  • 99% of all in-game text is now part of the localization system
  • Various minor layout updates to help text localized into other languages fit a little better
  • Updates to Greek translations
  • Fixed rare bug that could allow a player to have more than 3 positions in total (only 2 players were impacted by this, and they’ve been regression fixed to have only the first 3 positions they acquired)
  • Added ability to view other leagues via up/down arrows on competition pages (released 28th April)
More from 90 Minute Fever

Other announcements

All news
In-game event1 Aug 2026Matchmaking ImprovementsWe've updated several parts of the fixture request system, including league matchmaking, the Assistant Manager and cup matches. The Assistant Manager is now activated when a club hasn't connected to a match for more than seven days, rather than when it hasn't logged in. This allows many more human-managed clubs to continue participating in matchmaking. When your Assistant Manager is active, you…In-game event2 Nov 2025Customise Players in the Barbershop - make your squad unmistakably yours!Hi everyone You can now customise the appearance of your players in the Barbershop! Give stylish haircuts, bold tattoos, classic headbands and signature boots so your club’s players look the part. This is a purely cosmetic feature with no impact on gameplay. Open one of your player's Profiles and select the “Customisation” tab to start customising. You will see the new looks both on player page…In-game event24 May 2025Club ProfilesHi everyone We’ve added Club Profiles into the game! You can now right-click any team, click ‘Profile’, and find out useful information on them straight away. This includes their League Position, Latest Results, most recently played formation, and the players that have been performing best for them so far this season. You can also still access their full squad list as before. And you can do thi…