Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
[MARS] Total Warfare - Player upgradeNewsNew years release
Game update

New years release

[MARS] Total Warfare - Player upgrade · published 12 Jan 2022, 19:08 UTC · build 8004880

All newsPlayers around this dateRead on Steam
  • Added new "Setup auto-extraction" button for factories to establish a basic Metals economy, intended for new players in particular. Hold the SHIFT key to create a more defensive extraction pattern.
  • Made the Area extract command for factories sticky, so it will remain even after other commands have been issued. Use the button above to remove the extract commands, or press STOP (twice).
  • Improved extraction strategy for construction mechs, with less attempts to extract unreachable resources (e.g. underwater)
  • Fixed air transports loading/unloading process
  • Prevent aircraft from landing on top of each other
  • Improved behavior of hovering aircraft
  • Resolved issue with pop-up cannons firing underground
  • Fixed some mechs occasionally getting stuck in factories
  • Increased bandwidth to speed up the map texture loading
  • Improved sound quality for some in-game music
More from [MARS] Total Warfare - Player upgrade

Other announcements

All news
Game update15 Mar 2025Hardware support and bugfix updateThis update aims to reduce the overall memory usage and improve the efficiency for Intel processors of 12th gen and later. The goal is to enable smooth gameplay on even larger maps with absolutely huge armies. It also provides workarounds for long-standing bugs in the Intel integrated graphics drivers for these processors. If you experience random flashing colors and graphics corruption, make s…Major update20 Nov 2020Map Editor releaseBased on a library of nearly 1200 satellite images , the new Map Editor is meant to provide an almost endless variety when it comes to maps, The editor will create your favorite map based on a few simple inputs: · Select a thumbnail - for large maps a high megapixel (MP) resolution is recommended · Specify your area of interest, which may be rotated to match the sunlight direction · Choose map…Community2 May 2020250 USD AI ChallengeWe welcome all players to participate in our AI challenge ! Join any of the designated "AI Challenge" battles and defeat the AI to win 250 USD , or the equivalent amount in BTC. Contact us to claim the prize. If several players have completed the challenge when it ends (on May 30), only the player with the highest score will be awarded . By participating, you agree that your battle replays may…