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Killer in the cabinNewsUpdate 1.1.775
Game update

Update 1.1.775

Killer in the cabin · published 13 Jan 2022, 21:02 UTC · build 8016894

All newsPlayers around this dateRead on Steam

We have gotten a lot of good reports from the community, so time for an update with a lot of fixes. A big thanks to GingerofDeath, AngelKellyPlay, Foxboxunion and Fruit Newt!

  • Players' names turn green in the lobby when they have pressed ready. So now you know who to shout at from not pressing ready (it's always that one guy :) )
  • Throwing darts at the dartboard announces the score if you stand behind the red line.
  • Fixed so you can not release bear traps on the second floor from the first floor in the main cabin.
  • Removed skill points from the result screen. They did not serve any purpose really.
  • Removed ability to scale down the resolution to 25%. It gave little gain compared to how bad it looks.
  • Starting items are now randomized
  • Fixed several issues that could cause fishing to end up in a bugged state
  • Fixed an issue where you sometimes would not get the hat bought, but it still deducted the coins used to buy it.
  • Improved run animation when holding fishing rod
  • Fixed issue where you could get stuck if there was a vote while you were sleeping
  • Fixed issues where the fireplace would get extinguished in private matches
  • Made it easier to hit other players
  • Added impact animation when players are hit
  • Movement speed is drastically reduced a short time after taking damage.
  • The vote menu will disappear if you die
  • The item info popup will disappear if you die
  • Fixed issue where settings menu from lobby remained in-game.
  • Fixed issue where you could move around chopping wood after a vote
  • Reduced the size of pickups by 20%
  • Empty chests no longer glows
  • The camera now ignores collision with other players, giving a much smoother experience
  • Fixed issues where placing a beartrap while stuck in another trap would allow you to move
  • Fixes issues with push to talk

In early access before we have built up a big player base, we want to give you the fixes ASAP. This means that sometimes our fixes might cause new issues, or not be fixed for all users. Please bear with us, and be sure to let us know.

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