We rolled our sleeves, knuckled down, and prepared some fixes! However, taught by the previous experience, we decided to implement it throughout the BETA version.
Why is that? Bearing in mind that some previous patches and fixes sometimes resulted in generating another set of snags, we want to have continuous control over the version we are working on, that could be improved ceaselessly, based on the feedback.
Within this new update, we are also implementing some major corrections, with a special highlight on the Task Management - you can check it all in the following Patch Notes:
Such a solution could provide us with your continuous feedback, and provide you with an adequate response. After 2-3 weeks, we will implement a corrected variant of the game into the basic version.
(otherwise it wouldn't get a high priority)
You could leave us your feedback under this UPDATE or JOIN our DISCORD, where we will be checking your comments and feedback regarding the BETA version.

1. Servants will not transport heavy objects anymore (with exception of wood, to be fixed soon).
2. Dirty dishes are no longer ignored. (required to sell the dishwasher, to make kitchen staff wash plates and mugs again)
3. Fixed several crashes
Thanks to everyone who submitted the build, keep it coming, it helps a lot!
1. Another fix to servants regarding picking up items and mugs (should be working as intended now, checked it against some of the attached saves)
2. Servants will be able to make dishes using no more than 2 ingredients meaning the balance should change a lot
3. Increased priority of filling up baths task
1. Fixed production items not being picked up
2. Left-handed mouse support
3. Minor keybinds fixes (keybinds were displayed incorrectly in settings)
4. Fixes in Act 2 (including a few dead ends patched)
1. Attempt at fixing the pallet issue
2. Fixed item sorting in recipes tab
3. Reduced cost of mugs and dishes
4. Added customizable keybinds
1. Fixed guests staying at the edge of the playable map area
2. Changed the gardening patch replanting system
3. Fixed a few issues with town criers
4. Fixed resetting keyboard bindings to default (now it works globally instead of per-key basis)
1. Fixed guests staying at the edge of the playable map area
2. Fixed shortcuts not working (for example choosing wall style for the whole floor)
3. Fixed mincer not working