- You can try magic effect tiles and new no-hints modes in the demo right now.
- Tile placement feels better now.
- If you hover over a tile in the Gifted (hinted) mode you can see possible words containing this tile.
- Balance was slightly reworked (some items will be reworked for the no-hints modes soon). Remember, the demo is 2/3 of the run on the easiest difficulty. So if you feel it's too easy try to play the game in the Doomed mode or wait for the full release.
- Some visual effects were added.
- You can finish your turn by pressing Space and cancel the last action by pressing right mouse button.
- I want to add the word definitions and the possibility to rearrange tiles on the board soon.

English is not my native language so I ask community to help me with some in-game descriptions.
Please report me about any grammatical errors and bugs you encounter during your play.
Words Can Kill is a solo developed game. I planned to release it before the end of March. But it was hard to work last month because I was totally frustrated by last political events. Although I'm against the war in Ukraine, as a Russian citizen I'm under economical sanctions now.
I wanted to add some new music tracks for the game, because some of the current tracks feel very repetitive. But I cannot purchase licenses for music and sounds from international stores because there is no available payment option for my country. I still hope Steam will continue to work with Russian indie developers but there is too much uncertainty now.