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HammerheartNewsDevelopment News | Plans for Winter
Community

Development News | Plans for Winter

Hammerheart · published 6 Dec 2021, 20:07 UTC

All newsPlayers around this dateRead on Steam

Yesterday was the biggest day in Hammerheart's history with even more players getting on board than launch day. This was of course because of SplatterCatGaming's review which I'm very thankful for, and to all the new players I would like to say welcome! I'm honoured to have you here.
https://www.youtube.com/watch?v=o6jBBQYT7_I
The video and its comment section both contain a lot of great ideas which strengthen the feedback Hammerheart has received across various other channels. The community feedback as a whole has made me think more about the mid-term and long-term goals for Hammerheart which had remained unchanged since the Early Access release... Until now.

As you can see on the Trello roadmap, there are now plans for major changes to the game loop, which include a grid-based overworld map which players can navigate to choose encounters. Terrain, enemy and reward types will all be visible on the map, and players will be able to choose which encounters to take based on their priorities.

As with other smaller features, this massively compliments the future addition of new locations like Norway and Brunanburh, which will inevitably have different distributions of terrain and enemy types, and additional game mechanics. Smaller features suggested by the community are being added too; the next update will include the start of a UI rework which will help the player to identify where enemies are approaching from off-screen.

I'm very excited to have you all on board at this important time in Hammerheart's development. You are more than welcome to get in touch on the Discord server, or follow us on Facebook, Twitter or Instagram to stay aware of the game's progress.

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Community19 Oct 2022Development News | Overhaul Progress UpdateIt's coming together! We're getting closer and closer to the release of the Hammerheart Overhaul. I've grinning from ear-to-ear playtesting it, and I'm very excited to get it into your hands. It's going to be far more rich in features than the Hammerheart you know, but the nail-biting stress, party building aspect, and blend of fighting and tactics is all still there. It feels like Hammerheart.…Community13 Jun 2022Development News | Overhaul Progress UpdateSome major milestones have been hit in the development of the Hammerheart Overhaul, and it's almost ready to be put into the hands of players for testing. Those of you that are following the Trello board will know that the fighting and command mode have been completed, each with an expanded and more refined featureset than they have in the current version of Hammerheart. The weapon types have a…Game update25 Apr 2022Early Access Build 22.04.25.1An important fix has been implemented that solves a game-breaking bug which has been occuring on some people's systems as of the last update. Changes in build 21.12.17.1 : · Fixed game-breaking bug which caused the game to freeze when trying to open certain UI menus. If you encounter any bugs big or small during your time playing Hammerheart, please report them via the feedback channel in the o…