- Fixed combat reward not rolling random/copy perks.
- Added "combat yield more letters" perk
- Nerfed offence perks
- Reworked soldier generation.
- Damage/Protection values are now randomized.
- Soldiers Common, Uncommon, Rare, Mythical have 1,2,3,4 modifiers respectively
- Armies now have rare permanent perk reward (limited to 1 copy per army).
- Army generation changes:
- World now have 5 Armies
- World can have multiple armies from same tier
- Average army roster count increases in each world
- Fixed combat eater spawn.
- Combat perk tiles no longer drops before combat has been unlocked. (Same for mining)
- Mining crystals can no longer contain combat global perk effects (same for combat)
- Cloned soldiers now have indicator in the name that they are cloned
- Added a message when first crystal is obtained