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PsychNewsWhat's next?
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What's next?

Psych · published 31 Dec 2021, 22:18 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!



It's been a few days since we published chapter 3 of Psych. Many of you have jumped straight into the new content and shared it with others on Youtube or Twitch. There was a lot of praise, but also some constructive criticism and other feedback that we want to thank you for. We deliberately decided to release a story game as an Early Access version in order to get the game into the right shape together with you and to respond to feedback and suggestions as promptly as possible. What you tell us always comes first for us. We want to be an indie developer whose community is at the forefront of game development. We have analysed your ideas and suggestions and are already planning new content and improvements for the third chapter. These include things like:

  • Improving navigation through the sewers with a map you can find and by highlighting some level design elements
  • More story elements to accompany you as you scurry around
  • More varied events and associated puzzles
  • Enhancing the atmosphere even further
  • Upgrades to the flashlight that can be found in the course of the third chapter such as a higher brightness or an extended light cone
  • Revision of the escalation system (the mechanic where you have to close your eyes) by explaining the system better and adding numerous additions to it
  • And much more…

Of course, the upcoming update will also eliminate the existing bugs, which fortunately were very rare. The game time may also increase a little with the update, as there will be more content. We very much hope that with these improvements we can make the third chapter even better together with you before we move on to the fourth chapter.

With two developers, one of whom still has a full time job, it is very difficult to release big content for Psych in a predictable time frame. We like to take our time to be happy ourselves with the content we present to you. That's why we are grateful for every feedback and suggestion you give us, which helps us to make Psych a little bit better every time!

Furthermore, we will also be releasing our own Steam Trading Cards, Backgrounds, Emotes and Badges for Psych as soon as possible! Since we were verified some time ago, we are now authorised to create these!

We would like to take this opportunity to thank you for an incredible 2021. From the demo of Psych to the release in September, it was a very nice time together with you, which we hope to have again next year!



We wish you a happy new year, stay healthy and see you soon!

– Dan and Andreas from MediaTale

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