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Miners MettleNewsPatch 046: Landscaping – 24th Nov 2021
In-game event

Patch 046: Landscaping – 24th Nov 2021

Miners Mettle · published 24 Nov 2021, 14:04 UTC

All newsPlayers around this dateRead on Steam

Some UI improvements on this patch, continuing our Quality of Life changes as requested by you, the players. Also a few bug fixes, and finetuning missions 3 and 6 for pacing and difficulty.

Mining Platform Icons – We’ve added in two new passive icons. One, the Node Value, displays the amount of minerals a node contains. The other, Storage, displays how many minerals are currently being stored. This should help players not only understand the relationship between Nodes, Storage and Trains, but also know the exact numbers at any given point
Facility Health Icon – Similar to the above but pertaining to shield layer values. All facilities now have a passive icon that displays the exact total shield health that the facility is currently protected by
Mission 3 – We’ve made some changes to the enemy AMP behavior, restricting it from wandering too far away, as well as removing the second Artillery Station event since that felt a bit redundant
Mission 6 – We’ve reduced the number of enemy AMPs spawning in, as the difficulty spike was noticeable
Updated some tutorial pop ups to reflect changes we’ve made in the game since launch
Fixed a crash that occurred when Horde missions were restarted
Fixed an issue with mining platform loading task not ending if the resource node was depleted
Fixed an issue if a gameplay notification came in at the exact time a player returned to main menu the game would crash
Fixed an issue with Repair Depot Build an AMP hotkey not working
Removed two abilities from Mission 4 that were unreachable due to pre-requisites not being attainable

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