Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Quake ChampionsNewsSeason 13 Winter Update
In-game event

Season 13 Winter Update

Quake Champions · published 17 Dec 2021, 17:00 UTC

All newsPlayers around this dateRead on Steam

Season's greetings, Quakers!

It's that time of year when the stars align just right in the cold winter sky and the Elder Gods deign to bestow gifts upon those who fight for their amusement. This year, they're presenting their Champions with an all-new arena, Insomnia, along with a new weapon vanity in the seasonal Battle Pass, balance tweaks, and bug fixes.

Happy holidays, and have a fragging New Year!

Season 13 Battle Pass


This season's Battle Pass is the gift that keeps on giving, with tons of rewards for you to unlock including holiday-themed profile icons, nameplates, and vanity items!

New Vanity - ICE BEAM Lightning Gun


Give your enemies the cold shoulder with this new ice-themed Lightning Gun vanity, available in the Season 13 Battle Pass!

New Map - Insomnia


I shall never sleep calmly again when I think of the horrors that lurk ceaselessly behind life in time and in space, and of those unhallowed blasphemies from elder stars which dream beneath the sea...

Your restless battle continues within the ancient stone walls of this cathedral-fortress to Volkerh, the Whispering One. This moonlit arena is available for Duel, Deathmatch, Team Deathmatch, and Clan Arena modes!

Audio Settings

  • Added Ambient Volume slider
  • Added Announcer Volume slider
  • Added a Champion Voice Volume slider (includes self, team, enemy VO and efforts)

Map Updates

  • Deep Embrace
    • Updated collision at the top of the stairs near the Rocket Launcher
    • Fixed a major collision issue at the Light Armor "death window"

  • Exile

    • Fixed a hole in the geometry near the Mega Health
    • Updated Collision throughout the map

Champion Updates

  • BJ's Dual Wield now treats all weapons the same: increasing their firing rate by 1/3rd
  • DOOM Slayer - Changed ability duration from 6 seconds → 5 seconds, and increased delay between Punches from 500ms → 1s
  • Scalebearer - Forward acceleration 0.85 → 0.75
  • Unified movement & knockback box sizes within weight classes to 0.8m, 0.9m, and 1.0m:
    • Anarki 0.9 → 0.8
    • BJ Blazkowicz 1.0 → 0.9
    • Death Knight 1.0 → 0.9
    • Doom Slayer 0.8 → 0.9
    • Eisen 0.85 → 0.9
    • Ranger 0.95 → 0.9
    • Strogg 0.8 → 0.9
    • Visor 1.0 → 0.9
    • Clutch 1.2 → 1.0 (knockback only)
    • Keel 0.9 → 1.0
    • Sorlag 1.2 → 1.0 (knockback only)

  • Unified standing and crouching view heights into three groups (light/medium, heavy, Anarki) as their previous values only slightly differed

Weapon Updates

  • Shotgun:
    • Reduced pellet count and increased damage per pellet (same max damage)
      • Old: 20 pellets x 4 dmg = 80, SSG - 30 pellets x 4 dmg = 120
      • New: 16 pellets x 5 dmg = 80, SSG - 24 pellets x 5 dmg = 120

    • Falloff Distance: reduced pellet damage by 1 for every 9.6 meters (384u) (Minimum 1 dmg per pellet when over 1920u away)
  • Nailguns:

    • The Nailgun splash radius now matches the Super Nailgun splash radius of 20u
    • Both the Nailgun and Super Nailgun projectiles have been changed to 1800 ups instead of 2000 ups

Gameplay Fixes

  • Fixed the Respawn button not working during warmup
  • The match will now end immediately when the CTF mercy limit is triggered. (Instead of scheduling it in 3 seconds.) This resolves issues when hitting the mercy limit near the end of the round
  • Fixed Marauder Shotgun shells not vanishing in Ghostwalk
  • Fixed Shaft Lightning Gun glass not vanishing in Ghostwalk
  • Fixed Terminator Shotgun beam not vanishing in Ghostwalk

Sound Updates

  • Fixed 5.1 and 7.1 Surround Sound options
  • Fixed a large number of sounds cutting out
  • Fixes sounds cutting out during/after Dual Wield
  • Fixes a lot of cases for weapon shots cutting out
  • Fixes a lot of cases of missing enemy sounds (steps, jumps, lands, etc)
  • Fixed explosions cutting out
  • Fixed range inconsistencies in champion movement sounds, now using 35m for all sounds (previously, some were 32, 35, 37.5)
  • Fixed The Lurching King / Exile map loading loading music
  • Normalized footstep volumes (some were too loud, some were too quiet; now they should be just right)
  • Made pain sounds for teammates quieter
  • Slighty increased the pitch of footsteps and jump sounds above you, and decreased the pitch of those below you
  • Slight reduced the volume of occluded footsteps and jump sounds (helps with sounds through walls sounding like they are right next to you)
  • Sound Mix - Slight decreased in third person champion voice, pain sounds, and death sounds volume

Bot Updates

  • Slight nerf for Lightning Gun & Super Nailgun aiming

UI Updates

  • Ranked UI skip fix
  • Fixed typos in Nyx and Doom Slayer game tips
  • Fixed inconsistent choices between UK/US English spelling
  • Fixed typo in the Marauder Shotgun description
  • Fixed typo in QuakeCon 2021 Gauntlet description
  • Fixed watermark code that was trying to drop the "-master-https" string
  • Watermark now hidden if there is an active match
  • Cleaned up watermark formatting, shortened unconnected state text

Services

  • Updated Bethesda.net BDK integration
  • Security Updates
More from Quake Champions

Other announcements

All news
In-game event23 Sep 2026Quake Champions 1.31 Point ReleaseToday’s update marks a new chapter for Quake Champions as we transition the game from a free-to-play service to a paid application on Steam. Along with 30 Seasons worth of content to enjoy, all Champions are now unlocked for everyone, and most vanity content is available to equip. Battle Passes and microtransactions have been removed. Quake Champions is now available for one low price on Steam.…In-game event11 Jun 2026Season 30 UpdateCelebrating the 30th Anniversary of Quake In celebration of Quake's 30th Anniversary, the Season 30 Battle Pass is free for all players . Rewards include a variety of Quake (1996) and QuakeCon rewards, previously exclusive skins, as well as the new DISINTEGRATOR Rocket Launcher and Goroth's EARTH MAGIC Podium. Now let’s dive in and see what the Season 30 update has to offer. Season 30 Free Batt…In-game event12 Feb 2026Season 29 UpdateSeason 29 Battle Pass * New: Cthalha's ELDER MAGIC Podium * Features seasonal content for winter and early spring * Features the previously Store Exclusive Valentine's Day weapons and vanities New Ranked Play Rewards * Leaderboards and Skill Ratings have been reset for all game modes * Ranking Tiers updated: Bronze 1-599, Silver 600-1099, Gold 1100-1599, Diamond 1600-2099, Elite 2100+ * New: GO…