Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Spirited ThiefNewsUpdate: 0.35
In-game event

Update: 0.35

Spirited Thief · published 19 Feb 2022, 17:11 UTC

All newsPlayers around this dateRead on Steam

Misc

  • Improved Elaj's portrait
  • Added pop-up for Trin's first respawn, and for all danger level events.
  • Player log is now hidden during dialogs
  • Added "Start loot phase" objective during the scouting phase when all other objectives are complete.
  • "Scout phase" -> "Scouting phase"
  • Emerald music theme: Added a 3rd level of intensity (triggered when seen by a guard).
  • Maximum danger level is now 5 (as all negative effects are applied at this level)
  • Alarm level wall indicator (on walls) have now a different appearance for each danger level
  • The music theme played when spotted by a guard is now also played when all guard are enraged (difficulty level 5 with the relevant difficulty option) to match the gravity of the situation.
  • Magical barriers' tooltips change when opened
  • Added tooltips for magical runes explaining their use.
  • Spirit Curse buff: Drunk guards never become alerted/enraged because of high danger level.
  • Drowsy Curse prince: 200 -> 50

Fixes

  • Prologue/Onyx: Fixed excessive tutorial hint for ability use (most notably Stun and Rewind)
  • Prologue/Onyx: Minor improvements to level design.
  • Onyx: Added a "tutorial" dialog explaining that Trin can bypass locked doors.
  • Onyx: Fix weird camera pan during intro.
  • Onyx: Fix no camera focus on alarm door when Trin discovers it.
  • Prologue: Fix thieves' sprites weren't consistent with their portraits
  • Prologue: Fix thieves' sprites were glitched after a rewind
  • Prologue: Fix fade to black was reset on victory screen
  • Rewind: Fix incorrect guard direction after a rewind
  • Rewind: Fix (de)buffs are lost after a rewind
  • Rewind: Fix woken up guard incorrectly sleeping again after a rewind
  • Rewind: Fix glitch sprites briefly appearing when using a rewind
  • Saves: Level progression save is now correctly updated after rewinding instead of keeping the old save.
  • Emerald is not named "part 3" anymore
  • Emerald: Removed some "tutorial" that have already been covered in previous levels (mainly about keys)
  • Emerald: Guards can't enter the vault anymore
  • Emerald: Iwie is now correctly visible before entering the vault as Elaj
  • Topaz (part 2): The exterior section is a bit more forgiving, with more loops and places to hide.
  • Topaz (part 2): The enemy guarding the middle path is slightly easier to pass to add more strategic choices.
  • When playing a level again, removed excessive sounds (objective validating, door opening/closing, secret found).
More from Spirited Thief

Other announcements

All news
Game update2 Apr 2025Patch 1.0.0.10Hello Thieves! A new hotfix is available, bringing a fix for a nasty bug reported by a player this week. Bugfix: · The detailed description of skills in the shop are now correctly displayed when using a gamepad/keyboard · The tooltips are now correctly displayed in the levels selection screen when using a gamepad/keyboard Don't forget to update your game!Game update14 Jan 2025Patch: 1.0.0.9Hello Thieves! This update contains a small fix to loot phase checkpoints. Fixes · Using "Restart from last checkpoint" during loot phase restarts from the start of loot phase instead of the start of scout phase. Xec rune state is also correctly kept. Thank you for reading!Community22 Jul 2024PixElated Adventures will feature Spirited Thief!Welcome back Thieves! We're thrilled to announce that Spirited Thief will be participating in the PixElated Fest from July 29th to August 5th! 🔥🔥 PixElated is a digital festival celebrating beautiful pixel art games. From retro-style classics to contemporary indie gems, this event will showcase a selection of Adventure and RPG games all in one place! Check out the official line-up and more in…