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Puppet PlayNewsWelcome Trash Ken!
In-game event

Welcome Trash Ken!

Puppet Play · published 3 Feb 2022, 19:18 UTC · build 8132783

All newsPlayers around this dateRead on Steam

Change your height & Size!

  • Animate objects high in the air, over large distances, or just be closer to the action than ever before. You can now change your own height & size ingame!
  • Hold both trigger & grip buttons on one controller to adjust your height. Do the same with both controllers at the same time to change your scale.
  • You can go from 0.4 - 6x the regular scale
  • If your scale goes above 4x, you are no longer able to grab really small to prevent any accidental grabs. Like attached items & those small sticks, like the one used to control arms.

Become a Star-Photographer

  • Whether you need a thumbnail for your video or want to quickly save a fun moment, you can now make screenshots!
  • These are taken from the camera's perspective
  • They are stored in the game's directory, under: Puppet Play Data >> Captured_Screenshots
  • Share your images on our Discord or in the Artwork-Section of our Community Hub!

You can’t reach for anything new if your hands are still full of yesterday’s junk.


– Louise Smith

  • This is Trash Ken, a new companion that will take care of any toys you don't want to play with anymore!
  • Makes it easier to try out different things in the gallery!

Bug Fixes

  • Unable to grab clips in audio-menu
  • head up animation clips (below timeline) were offset
  • didn't remove animation clips & lines on delete
  • improved distance grab in gallery
  • several small changes

Sound offset bug


Currently there is a bug in the game that recorded sounds are offset. This happens if the soundclip doesn't start from the beginning, but somewhere in the middle. For example when not starting the animation from the start. This is unfortunately a more complicated bug to fix as it is a limitation from the unity engine we are using. We are still working on finding a good solution!
When replaying the animation from the start, everything is in sync. So don't worry about your exported videos! For now I disabled the ability to move clips before the first frame in the audio menu, to make sure that, when replaying the animation form the beginning, everything is correct!

Any questions or suggestions?
Join our discord!

Twitter

- Team Puppet Play!

More from Puppet Play

Other announcements

All news
Community10 Feb 2023Community Spotlight #2Its time to celebrate you, the community, again! You've been creating awesome short movies and sketches and we want to take the time again to showcase some of them! ːwinter2019happybulbː If you want your creation to be featured in the next Spotlight, make sure to share it on our discord ! Also go ahead and leave a like or sub to the videos you enjoyed! ːsteamthumbsupː Before we start, lets hear…Game update20 Jan 2023Small Improvement & Bug FixesNew Feature: · Hands now turn red while in record mode Bug Fixes: · Fixed broken Vive controls · Fixed bug that wrongly teleported player when entering Settings menu & moving at the same time · Fixed bug that prevented Context Menu to work on imported images · Fixed bug that prevented saving the project when using imported images · Several items in Gallery fixed (either not grabbable or not att…Game update27 Dec 2022Small ChangesAdded small delay between button inputs for Vive controllers to fix issue · fixed wrong texture on pants of biker girl