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LarcenautsNewsPatch Notes 1.3.6 | November 23, 2021
In-game event

Patch Notes 1.3.6 | November 23, 2021

Larcenauts · published 24 Nov 2021, 06:02 UTC · build 7767016

All newsPlayers around this dateRead on Steam

Patch Notes 1.3.6 | November 23, 2021

General Gameplay:
✦ Reducing Health Power Slates from a max of 25% to 15%
✦ The Store now offers purchase of higher level Power Slates
✦ Post-match XP Artifact rewards are now directly tied to the profession that was played the most during the match
✦ Solars are now awarded in cases where there are no other rewards available. An example of where this could occur: opening a reward box for a Character Skin, but the player already had all skins unlocked via other loot drops.
✦ Fixed a bug where secondary Loadout wasn’t being awarded properly from Medium or Large Boxes
✦ Increased the drop rate on secondary Loadouts from Challenges, Medium and Large Boxes. Custom loadouts are only granted via Challenges.
✦ Increased the amount of Solars that can drop in Small, Medium, Large Boxes
✦ Changed post-match Solar rewards to a constant value instead of a range, 50 for a loss and 150 for a win
✦ Heist matches now correctly award double the amount of Solars post-match
✦ Fixed a bug where a dead player could continue to gain score for “pushing the payload” in the Heist gamemode

New User Experience:
✦ Added long and short gamemode objective description text boxes to the pre-match UI. See the (?) icon in the right most pre-match UI panel.
✦ Added a new way to throw grenades/drone via a button press. This can be found in the Options menu under Controls.

Maps:
✦ Hazard Pay: Updated collision volume on the Rail Driver to prevent some cases where a player could be standing and not get pulverized

Specialists:
✦ Fixed an issue where character’s first person textures could become corrupted. This could happen with Evander or Imperia when exiting their Crypsis/Wraith abilities while in the lobby
✦ Partial rework to how Evander’s Snares and ARC-L6’s Mines work. Each deployed trap now has a deploy cost. Updated the HUD to reflect the cooldown. A broader rework will come at a later time.
✦ Fixed visual skinning bug with ARC-L6’s Skelenator skin

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