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OneiroNewsV 1.2.1 Beta Release
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V 1.2.1 Beta Release

Oneiro · published 8 Mar 2022, 02:28 UTC

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Yo Steam Community, got a little somethin' for you all.

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There’s no official update quite yet here, but instead the next best thing!

The Beta for Version 1.2.1 is now available! So if you’d like to test it before it’s official release, by all means, please do and let me know any issues you come across! It should allow for better controller support, as well as add a few new things.

I’m not gonna go into depth about what’s all new here quite yet, but the code behind spawning mimics has changed now, they drop a new gear, and you can find a new Core of the Labyrinth. There’s a handful of other things along with a plethora of bug fixes, but I’ll save the changelog for now.

I'm gonna try to stick to the 19th being the deadline for when I publish the full version. Thanks for sticking around, and let me know what y'all think if you play it!

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Community19 Jun 2024Oneiro is Three Years Old. Here's some hidden details.Three years! Not much more to say on this milestone. I appreciate each and every person who've taken their time to play and those who've been part of the community. It's crazy to think I hit the "Release Game" button all that time ago. Thanks, -RyanGame update21 Dec 2022Oneiro 1.3.1.1Okay as it turns out, to some people's surprise, the shield wasn't the overpowered thing in 1.3.1. Turns out to be the Knife Holster. So this update is here to balance that more. I've had to do serious nerfs to this to make it not as powerful, hopefully it's still just as fun to use. Changelog · Knife Holster has been nerfed. It no longer boosts the chance of you finding knives. It was incredib…Major update14 Dec 2022Oneiro 1.3.1 - New Weapon!Yo! Hope you're ready for somethin' different. Been a while, but I'm proud to (finally) publish Version 1.3.1. 1.) Major · For the first time since the Karambit (Version 0.7.2), an entire new weapon type has been added! Suggested by a couple of members on the discord: Shields! They mainly focus on defensive play; Mainly built around the idea to make on-hurt builds like Echo Barrier more viable.…