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Contagion VR: OutbreakNewsDevblog 2022.03.08
Community

Devblog 2022.03.08

Contagion VR: Outbreak · published 8 Mar 2022, 21:35 UTC

All newsPlayers around this dateRead on Steam

Devblog 2022.03.08

Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

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Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/

#TeamJohan

Been working hard on this new upcoming update. A new playable character, new escape maps, a new extraction map and much more. I have also been adding new customizable options for Solo/Lobby games that can be hosted while also updating the Angelscript API. A default administration plugin will also ship with the new update, which should help server operators.

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ContagionVR: Outbreak

Available here:

https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/

#TeamMike

Was able to get a small patch ready, will go live soon. Lots of Dustbowl and Vacancy optimizations also, removal of zombie hats from standard play, but readded via Cheat Menu. The current plan now is to get the new map CrossStreet finished for Free roam, then I will begin the porting process. First with Viveport, then Oculus, and lastly but not leastly PSVR. It will take some time for the porting process and this will be my first time to port. Please be patient as I get this going. Alex should be able to free some time to help the PSVR porting process when we get to that part.

The latest build is on Beta, and could use some testers to make sure there are no unexpected issues for public release. If you are interested join our discord and ask for Mike to add you to playtester.

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HeadCount

Available here:

https://www.monochrome-games.com/product/headcount/

#TeamLawrence

Starting on the Oculus Port! Lots of progress already!


#TeamAlex

Buttoning up the remaining issues on the PC branch of Headcount and helping Lawence with optimizing.

#TeamBrian

I was able to complete the pathing, spawns, and additional gameplay scripting for our City Campaign levels. I also finished the final audio passes over the entire campaign, tutorial, and mini-game levels and put together campaign specific music to add to the game's atmosphere.

#TeamMike
Helped with some Level art polish for the last push. Leaving it in the hands of our lord and savior Master Lawrence.


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And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place.

Also, join us on our discord, where we are the most active and you can even get sneak peeks!

Discord.gg/Monochrome

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