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Ghoul DungeonNewsv1.0.1: Bug Fixes
Game update

v1.0.1: Bug Fixes

Ghoul Dungeon · published 2 Jan 2022, 18:30 UTC · build 7962320

All newsPlayers around this dateRead on Steam

The following changes have been made:
- UI has been modified. Icons for player abilities have been moved to bottom of the screen, and you can pause with Escape
- "You Died" options implemented
- "Pause" provides option to restart
- Player's attack hitboxes have been modified to allow you to collect pickups more easily
- Monster has been modified to remove a bug where player would get stuck to their hitbox
- Credits added to Options menu
- Save system modified in order to prevent crashing on initial launch (Not entirely sure if it fixed the crashing issue; if not, please let me know!)

More from Ghoul Dungeon

Other announcements

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Game update16 Jan 2022Small Fix Regarding Invincible EnemiesI've been seeing a growing number of complaints about the enemies on Level 4 being invincible, so I've taken a look at them and found what was causing the bug. After testing it out, I can say that the bug should be taken care of. Sorry for not taking care of this sooner! And about that break I mentioned a few days ago, I'll still be taking it because of a personal situation that's been keeping…Community12 Jan 2022New Feedback and Delay in DevelopmentHey everyone, I've been seeing more feedback lately and I appreciate it! Unfortunately I'll need to take another break from working on Ghoul Dungeon for about a week for personal reasons, but once I'm back I'll also work on what you guys have pointed out.Game update30 Dec 2021Addressing FeedbackI'd like to thank you guys for the quick feedback. I've taken a look at what you guys have said and am implementing changes. I'll send out another update once I'm done with the changes and update Ghoul Dungeon as well by Jan 2. As for anyone who's wondering about Level 5, I needed to take a break early on in its development, but I picked up where I left off recently. I'll send another update on…