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Bionite: OriginsNewsMajor Change to Missions and Bug Fixes
In-game event

Major Change to Missions and Bug Fixes

Bionite: Origins · published 31 Oct 2021, 03:58 UTC · build 7618892

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In this revision, we fixed alot of bugs and replaced the beginning to mission 1.

The invert mouse bug has been resolved and the aim/steer sensitivity has be increased.

The beginning of mission 1: Emze Mine has be modified significantly. When starting the mission, the player now just has to get into the Bayonet and drive to the geyser. We took out the trip in the Hopper because it was taking too long. In this revision the player starts mission 1 in the Hangar Shed and only has to get into the Bayonet before issuing an order to the wingmen to follow. Once that is complete, just drive over to the geyser and deploy it.

We fixed several more bugs and added a new key for rotating the players view in the vehicles. Once in the vehicle, use the Shift + Mouse to change the aiming yaw and the Control + Mouse for the view look. Using the SHFT + Mouse when firing the weapon allows the player to better aim due to the lateral movement of the gun barrels. The Control + Mouse is used for looking around from inside the vehicle without changing the weapons aim.

We also added a Tool Tip summary for quick reference. It can be accessed from the singleplayer missions using the menu to select the mission. This can be useful for looking up how to use specific features of the game like issuing orders to wingmen and building assets.

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Sale13 Jan 2022Bionite: Origins Full Release Sale 2022Were having our first sale in Full Release! The game finally made it to Final Release and we want everyone who has followed its development over the years a chance to play it. For those who have been following the games development - there is a full BZ-style strategy game with 3 maps to play head to head games. Up to 8 players on each team can play as pilot with wingman (bot) commands!In-game event9 Jan 2022Major Game Bug Fixes and New ContentAfter getting some really great feedback from the community we made some changes to the singleplayer missions. We needed to make it easier for players to locate the mission goals, so we added a couple of new HUD indicators: Then we went through each mission, goal by goal, and made it easier to complete. Its our first attempt at single player missions and until we got some feedback we had no ide…Game update5 Nov 2021Patch 03 - Bug Fixes and Minor Mission ChangesWe fixed the broken Key Mapping System. Special thanks to the community for helping find this bug. All changes to the key map will now work and be saved. We are working on adding controller support, should be in an upcoming patch. Also we are working on making the missions easier to play. In this patch we changed how the mission starts by reducing the number of enemy bots and recommending using…