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The Monstrous FrontierNewsEarly Acess update 0.3a
In-game event

Early Acess update 0.3a

The Monstrous Frontier · published 16 Feb 2022, 12:01 UTC

All newsPlayers around this dateRead on Steam

Developer notes

Hey Adventurers!

This will be the last weekly update for a while. We still have more tweaks in mind, but they will have to be tied to more substantial updates. This week's update brings a myriad of quality of life changes for you, aimed at making the game smoother and highlighting the most relevant information.

Att,
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New building information windows

The visuals of the info windows that open when you hover over the building buttons in the build menu have all been updated with a new design more in line with the quality level of the latest UI elements we've implemented.

Multiple buildings had their descriptions updated (and those that were without description had new ones added) and now at the bottom of the window you can see icons that indicate what resources the building brings or consumes.

Streamlining the Production Buildings

The production bonus system for your producer buildings has been modified to have a more obvious and direct impact; now instead of the bonus production increasing the amount of points the building produced for its production bar, the target value itself is now reduced. The end effect is still the same; the building produces it’s resources faster. But now the effect is much clearer and easier to see and plan around.

We realized that 10 priority levels was a bit overkill on our part, so we reduced it to a simpler High, Normal, or Low priority levels. We'll keep an eye out in case in the future if we need to increase the granulation back.

Minor Adjustments

  • The farm now displays its extension area when choose where to place it
  • The Farm menu no longer closes when building an extension
  • The icon for Gold has been updated
  • The colors of some elements in the Quest Menu have been updated to increase clarity
  • The value of the production estimate per turn in the resource bar has been limited to 2 decimal places
  • 1 Tile-sized buildings now feature a small rotation to bring more visual variety
More from The Monstrous Frontier

Other announcements

All news
In-game event26 Feb 2022Atualização Acesso Antecipado 0.3.5aDeveloper notes Hello adventurers, This is just a simple update that brings a new window to the interface that you can access by clicking on a party of adventurers or monsters roaming the map. It allows you to see the units within the group and check the details of each member of the group. That way, you now have a way to check how dangerous a group of monsters is before deciding whether to cre…Game update7 Feb 2022Hotfix 0.2bFixed a issue where some users coudn't open the game through Steam.In-game event5 Feb 2022Atualização Acesso Antecipado 0.2aDeveloper notes Hey Adventurers! This week's update, in addition to more bugfixes, contains the first of multiple planned reworks to the user interface. One of the feedbacks I received the most was that the information that the interface presents is not enough, making the game more complicated than it should. I agree that I can do better in this regard, and I hope that the changes you will see…