Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
FPV Freerider RechargedNewsInput system update
In-game event

Input system update

FPV Freerider Recharged · published 7 Apr 2021, 10:11 UTC

All newsPlayers around this dateRead on Steam

Completely reworked the internal input system to provide better controller compatibility and easier controller calibration.

This will be most noticeable on Windows machines. Now you should no longer need to set up special endpoints for radios such as the FrSky Taranis etc.
You should now be able to simply use a standard default model setup on your radio (which is especially helpful on some radios which does not have a screen).

After updating you will probably need to go through the Calibrate Controller procedure in the simulator again. Sorry for this inconvenience. (It is inevitable since the internal workings of the input system is now completely different).
If you have previously needed to use a model with modified endpoints, it is now recommended to going back to using a standard default model setup. That will most likely give the best calibration.

More from FPV Freerider Recharged

Other announcements

All news
In-game event16 Oct 2019Minor updateChanges include: - Cleared up some new paths and areas in the forest map - Minor fixesCommunity6 Feb 2019Update - Expo Settings- New custom settings screen with ability to fine tune the expo curve - Ability to choose the amount of deadzone - large, medium, small, off (in the main menu)Community21 Nov 2018Update - Level EditorFPV Freerider Recharged now includes the full level editor, allowing you to create your own sceneries and tracks. Other changes in the latest version include: - Completely new Self-Leveling mode (Angle mode - set maximum tilt angle) - Rates showing as degrees per second on the custom settings screen - Adjusted the Preset rate values - Yaw now also has expo - Four expo curves in total (Expo1, 2,…