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Terminal Conflict: Eyes Only EditionNewsThe Soviet Elites and Tabletop Fest
In-game event

The Soviet Elites and Tabletop Fest

Terminal Conflict: Eyes Only Edition · published 21 Oct 2021, 21:34 UTC

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Sir, we have something urgent to discuss… the elites seem to be upset at your latest decision and have been applying political pressure in other areas, forcing us to counteract their moves and spend resources we need elsewhere. We have seen an increase in security events around your last meeting…

Welcome to today’s Dev Diary. it’s Seth here and I hope you are having an excellent October. We have a great one today, as I hinted in the last diary, we are going to talk about the changes to the Soviet Elites and the mismanagement system. After we have something fun to talk about.

Interests Management


In Terminal Conflict, you are constantly using your interests, the social groups within your nation. These resources: Finance, People, Elites, Military, and Government are your currency to pay for events, focuses, and influence and will rise and fall as you spend them or as effects of different actions. Too many (10) or too few (0) and you enter mismanagement.

The role of Elites


In the game's context, we would use Elites for intelligence missions and alignment changes. Abstracting communist collaborators in Washington, they obviously were up to some no-good spying. Selecting elite based focuses will help your intelligence game.

They also garnered sympathy and the humanization of the enemy, so there would be some shift in the opposing population's thinking. A feeling of empathy that reveals failed enemy missions and gains us advantages.

Soviet Elite Mismanagement


In today’s change, you can lose the game if you enter mismanagement now on all 5 of the domestic interest groups. Each round the chances get worse until the 3rd where there is a 50% chance to loose the game. How unfortunate that would be, but if you stay in power through that 3rd round, the cycle will reset.

We have also made it easier to see where you are in the chain and what the chances are of an unfortunate, totally accidental, unplanned and very sad outcome.

A balancing act will, of course, have to be considered. Sometimes, you cannot take the actions you want, in others, you may not want to. Each turn, you are in mismanagement, another worsening event fires. The challenges of life as a leader.

Hopefully, you will weather the storm and re-balance your resources. Should you survive, remember that this can also be used in moderation in times of need. Just be careful not to take it too far.

Tabletop Fest


The Steam tabletop fest starts today and Terminal Conflict is there with a nice 30% discount. Tell your friends, foes or complete strangers!

Let me start off with my favorite board and computer wargame, The Rise and Fall Of The 3rd Reich, Harpoon, and Command Modern Operations. I also enjoy things like COIN games such as Fire in the Lake, Labyrinth The War On Terror, and Twilight Struggle.

Gellert, the man behind Terminal Conflict and Strategy Mill, of course, listed Terminal Conflict but also Twilight Struggle, Balance of Power, DEFCON, and Papers Please in the Cold War time period.

In fact, we talked with the community about what their favorite tabletop games were:

A few of our members consider Cataclysm: A Second World War a masterpiece and Pandemic Legacy got some praise. Rebel Inc. and Dominions 5 made the lists as winners. Let’s not forget about Field Of Glory 2 and Field Of Glory Empires. Someone even brought up This War Of Mine which is certainly a masterpiece of a game.

I hope you can find some awesome deals on the tabletop games during the sales. I have a bit of a list to fill. Look me up on @TheStrategyInf1 on Twitter for my picks or chime in below and let us know which games you love. Should you prefer, join the discord to find some like-minded players.

No time to waste! I bid you a fantastic tabletop sale and keep those Elites in line!

Mighty Cheers,

Seth
*********************************************************

Upcoming Development

I) New Soviet Military interests system
II) Policies are getting rolled out with each new patch.

CHANGELOG


AI

  • Improved the calculation when assessing nuclear targets

GAME

  • Fixed an issue where the resources lacked would be incorrectly displayed as "need" instead in buttons
  • Fixed an issue where Intelligence and Theater statistics were not correctly displayed at the start of "The Big Picture" grand campaign
  • Fixed an issue that would cause the Editor to display an error
  • Fixed an issue where highlighting for policies was not working as intended

DECISIONS

  • Updated the entire decision chain for USSR Elites Mismanagement
  • Faces on the Water, White Swans, The Storm, The Clouds and The Sun, now all exchange Elites for Victory Point
  • The Magician and the Blue Flower have had their options revised and rewards updated to a trade off between 4 Elites or 2 Soviet Influence in Eastern Europe and 1 Victory Point.
  • The Magician and the Blue Flower both now correctly state that they carry a 50% Risk of Defeat.
  • Updated the Balance of Power Head to Head game to reflect the new USSR Elites Mismanagement chain
  • Fixed an issue where the Fourth Estate decision was shown incorrectly
  • Updated an issue where description of the Phantom Limbs decision was too long

ENCYCLOPEDIA

  • Fixed Regions and Theaters

UI

  • Fixed an issue that was causing the decision and narrative decision texts to be incorrectly displayed
  • Added various tool tips for the editor

EDITOR

  • Added the ability to set a mod type in the editor

OTHERS

  • Fixed various smaller bugs reported by the community
  • Fixed an issue where the Editor would show an incorrect value when editing a mod
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