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Legions At WarNewsUpcoming Features
Game update

Upcoming Features

Legions At War · published 25 Feb 2021, 19:54 UTC

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Hallo Legionnaires, I’ve made a short video on all the improvements I have made so far after getting valuable feedback from our early access launch.

These new features add tremendous strategic and tactical features to the game, which means our old campaign levels will fall away and new campaign levels are being designed that include all the features of the current engine

With allot of players struggling to defeat the AI with the first chess like campaign, I will soon be releasing a set of videos with commentary that will take you step by step through the old campaign and what tactics were required to best the AI

More from Legions At War

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Game update1 Dec 2024Update 0.52Gameplay · In the board builder removed the lock on units. All units are now available in builder without the need to complete the campaign as campaign will be replaced shortly. · New animation system to handle pathfinding, missiles and animations. · 100's of bugs fixed to many to mention. · Added a new puzzle section, more puzzles to come with every update. Units, Environments and Objects · Ne…Game update26 Apr 2020Update 0.23New Cover System We introduced a new tiered cover system. What this means is foot soldier can take cover behind any suitable object. Cover will be either light or heavy cover and light cover won't protect foot soldier from artillery or missiles. Action Point System Upgraded Legions at war can be used to play chess like games like into the breach where units typically only have one action point.…Game update2 Apr 2020Animation and Server UpdatesHallo Legionaries, Some new features for new update now live on Steam : New Animation System We scrapped the old animation system and developed a new system that in future updates will offer us more flexibility with custom animations. Units now better respond to their surrounding environment. Made a video with a few short clips Open Source Server Code for Tournaments Another big update, we will…