Greetings survivors!
Introducing the whole new status mechanism, in this update we will be introducing various abnormal status and boost status, providing players with more options and strategies to fend off hordes of zombies!
From our statistical data, we observed the use of cards by survivors and adjusted the effects of some cards, hoping to greatly improve the practicability of the cards.
VAR: Exterminate will bring more updates to the survivors in the future. Please continue to follow us and give us more feedback and suggestions so that the game can continue to improve and become better!
The following is the content of this update.
New Equipment
Tactical Drone
Slot: Drone
Inflict slow upon hit (reduce movement speed by 50% for 3 seconds)
Skill: Launch a frost grenade, inflicting freeze within 3.5 meters radius (stop all movements for 1.5 seconds). Basic cooldown by 30 seconds.Steel Armor
Slot: Armor
A steel armor that can effectively resist the attacks of zombies.
Increase HP and damage reduction for player.
New Ability Cards
Deep Wounds
Inflict bleeding upon critical hit (Deal 200% damage over 5 seconds, +20% damage taken during bleeding)
Rarity: Common (white)Dumdum Bullets
50% chance to inflict bleeding upon headshot (Deal 200% damage over 5 seconds, +20% damage taken during bleeding)
Rarity: Common (white)Shock Wave
10% chance to knock back enemies by 2 meters upon hitting
Rarity: Common (white)Steel Skin
Damage Reduction +10%
Rarity: Common (white)Qigong
Knock back enemies around you by 2 meters when reloading
Rarity: Uncommon (green)Golden Turtle
Damage Reduction +35% for 2 seconds after reloading
Rarity: Rare (blue)Tactical Drone Summon
Summon a tactical drone
Rarity: Rare (blue)Mental Fortitude
Damage Reduction +25% when current HP is less than 50%
Rarity: Epic (purple)Mathematical Genius
Combo count X3
Rarity: Legendary (gold)
Balance Changes
Ability Cards Changes
Combo Hunter Damage (Small)
Damage +5% when reaching 10 combo (maximum stack: 6 times)
↓
Damage +5% when reaching 8 combo (maximum stack: 6 times)Frenzy
Temporarily increase Damage by +5% for 2 seconds after making a headshot (maximum stack: 10 times)
↓
Temporarily increase Damage by +10% for 3 seconds after making a headshot (maximum stack: 5 times)Medkit
Recover 80% HP
↓
Max HP +10%, Recover 100% HP
Ability Card Removed
- Regeneration
- Weakness Exploit (Drone)
Others
Some enemies are resistant to crowd control effects now.
Description
Bleeding
Target receives 200% attack damage over 5 seconds. Targets under this effect will take 20% more damageKnockback
Knockback the target for a certain distance. (Some units are immune to this effect).Damage Reduction
Reduce all incoming damage by percent. Maximum = 90%.