Seed are now available! When starting a level, you can choose any number. And if you choose the same all the time, then the level will be the same!
Giant optimization (up to + 100% performance)
Added a bunch of notes to the levels! almost 50!
2 new achievements
Added new scary items, TV, mirror, phone, radio, alarm, clock and so on
Added additional FPS limits in settings 90, 120 and 144
Added dynamic resolution setting in full screen mode
Extended support for horizontal FOV change (Some users need to change in game settings)
Preparing for a new enemy model!
Added secret easter egg
The number of suitcases in apartments has been increased
Added additional features to make lamps shine through walls much less often
Fixed infinite spawn of items in the starting room
The code for obtaining and storing achievements has been changed, old players, when they first enter the game, synchronize their previous progress and receive achievements
Now you can get and put away a box of matches instantly (wow!)
Now it is possible to Remove boxes when taking out or take out when putting away
The level generation code has been greatly reworked!
Level loading has been significantly accelerated!
Bot can no longer respawn above the 6th floor
Changed the starting point of the bot
Now for convenience, pickup items no longer spawn in the top cabinets in the kitchen
Added posters in the starting room!
Fixed the ability to rotate the camera after death, but before respawn
Correct player rotation when player respawns
Changed the arrangement of furniture in some rooms
Fixed inability to use unclosed doors
Fixed dark spots on the walls in the main menu
Rewrote lamp spawn code
Changed the color of the pieces of paper on the floor so as not to confuse them with interactive notes
The letters on the walls in opposite apartments are no longer inverted
Reduced chair collision sound
Fixed level loading percentage, now it only increases
player's clock is no longer reflected in RTX
Fixed a bug where the player sat after removing the pause
Fix match material that did not turn black
Fixed animation of the bot when running
Added boards in the attic
Increased chance of no mattress on the bed
The code for generating refrigerators has been changed
Fixed bottle stuck in the walls when spawning
Changed triggers to determine which floor the player is on
Removed stacks of boxes in rooms
Added a collision at the garbage bag in the starting room
Various fixes and improvements to the main menu interface
Now an icon appears when hovering over achievement items
Saving progress of achievements in the save file
Fixed some achievements that were not counted for old players
Fixed the inability to get an achievement for assessing the game if you press rate the game during a pause
Now more extra keys can be spawned
Now the color of the key is immediately known and you don't need to be under the light
Changed the position of items on the tables to make the keys more visible
Updating items after changing them in the inventory
Improved code of interaction with steam inventory
Due to the end of support for unreal engine 4 removed windows x32
Removed volcano due to native hdr errors and dxgi errors
The ability to buy a game on Linux has been temporarily removed, I'm fixing problems with it