
Greetings fellow gods,
Path notes for the demo v0.6.0.3 update can be found below:
- Added info about looking at tiles on cursor position that will display at the start of every game until the look action is performed at least once.
- Added back the use key in the backpack for items that give access to abilities. It will assign the ability to action bar either in the first empty slot or override the last one and then try to immediately select it for use.
- Fixed negative experience bar at level 3.
- Using a recipe that's already known will consume the item correctly.
- Blood doesn't make the tile walkable anymore.
- Fixed not being able to click the repair button twice.
- Fixed tooltips to be displayed in screen bounds for items in the equipment screen and entities on the map.
- Fixed message log window requiring to click twice to move sometimes.
Also, a friendly reminder that our Kickstarter is ending in just 38 hours, so if you found the game worthwhile, consider supporting it https://www.kickstarter.com/projects/asmiarowski/soulash-classic-fantasy-roguelike
Hope you're enjoying the demo, and please leave some feedback so we can keep improving the game.