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MageQuitNewsv2.4.1 METAL SPELLS
Major update

v2.4.1 METAL SPELLS

MageQuit · published 31 Jan 2021, 04:33 UTC

All newsPlayers around this dateRead on Steam

v2.4.0


NEW FEATURES

  • New Element: Metal!
  • New options for online party only and couch
    • Restrict Elements: choose a number of elements to leave out (e.g. Restrict 1: no Metal, Restrict 2: no Metal or Steam)
    • Include Element: you can now select an element that will always be 1 of the 4 for draft modes


ADJUSTMENTS

  • Spitfire Updates
    • Can now be moved around with knockback (most of the caster's spells will not push it, same as with other units)
    • Wind-down time increased from 1.5s to 2s, Wind-up time remains 1s
    • Now shows the color of the owning player

  • Resized and repositioned spell descriptions so they don't get covered by UI

BUG FIXES

  • Fixed an online bug with Capacitor that allowed it to be set off after the 5 seconds expired
  • Fixed HP bugs in the practice range
    • Health is no longer missing after a practice range reset (F1 or dpad left)
    • Health now shows the correct amount after unpausing

  • Fixed bug that allowed players click Play before pings were complete, causing lobby issues
  • Fixed super high jump bug that would sometimes happen with Somer Assault + Cyclone (caused by gravity reset from previous Somer Assault)
  • Fixed super high jump bug that would sometimes happen with Chain Lightning (caused by gravity reset immediately after final bounce)
  • Fixed bug where wizard would continue to huddle if they were Sustained and the tree was destroyed by another spell e.g. Pillar of Fire
  • Rewind now cleans up properly after cast
  • Fixed bug in wardrobe where Quill or other "outside the game" unlockables would show as unlockable if you previously highlighted another item that was unlockable

v2.4.1


NEW FEATURES

  • New unlockable skin: Steam!
  • Updated spell previews for all 63 spells, recorded by Banaa
  • Ranked has ended, so new ranked rewards have been assigned
    • Plat and higher have been assigned the Wiggly Octo Staff
    • Gold and higher have been assigned their respective rank borders

  • Added a notification when someone is pending a join in a party only or tournament game
  • Added metal and steam combos to practice range

BUG FIXES

  • Fixed a bug were Urchain wouldn't work if there was too much debris on the field. Fixing this also resulted in a performance improvement where debris is no longer in a collision layer that any spells use


ADJUSTMENTS

  • Deflect now changes the color of spells like Pet Rock, Lightning Bug, etc.
  • Lowered Islands slightly so spells and wizards don't get stuck on the edges AS MUCH
  • Raised the flying height of Spark so that it doesn't get caught on the ground randomly
  • Now that it's almost Spring again, all in-game Spring themed assets have been removed from the stages
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