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BreathedgeNewsFebruary 25, The Release. v. 1.0
Announcement

February 25, The Release. v. 1.0

Breathedge · published 10 Feb 2021, 18:09 UTC

All newsPlayers around this dateRead on Steam

Comrades! After reading the headline of the news, you’ve probably thought it will be about the upcoming release of the game. But... no. It won’t be about that. There’s nothing much to talk about the release. The PC release will be on February 25th. The end. Can you even call it news? Where’s the pile of meaningless text, where are the silly jokes, and pictures of Man floating against the background of low-poly rocks? That’s what we think, too. Therefore, this piece of news will be dedicated to the rare Atlantic fish "Pisces Terebro", also called the Drill Fish. Its nose has a universal drill that can function as a jackhammer and twenty-five drills for various types of surfaces. Its built-in flashlight, ergonomic grip, and its removable and rechargeable battery make this fish a unique underwater repair tool. And its slimy scales and nasty temper will keep you busy, for sure. Drill Fish – available in all Atlantic stores! Get one now and never read any news from our team.

All right, it's time to stop all this subtle hidden advertising in the news and get back to the main topic. On February 25, 2021, Breathedge will exit Early Access and will receive an update to version 1.0.

https://youtu.be/Q3TvkZ9vemA
Yep, that’s right! Breathedge won’t be an endless Early Access project anymore. It will receive a completed game status, end credits, and a finished story. We all dreamed of endless development, promises, promises to promise promises, and so on... But, unfortunately, when our programmer started hitting the scriptwriter with the keyboard again, he accidentally finished developing the game. Well, it happens.

For all those who didn’t have the opportunity to buy Breathedge, play 10 minutes, and get a refund, we would like to briefly tell you that this game is about space, a suffocating Man, an immortal chicken, coffins, collecting all kinds of junk, and a world conspiracy. Of course, it has many other useful things for humanity, such as indecent inscriptions on the hulls of ships, strange humor, linear locations, and bad game design decisions, but we’ve deliberately omitted these details so as not to spoil your first and last 10 minutes in the game.

For those who bought the game, but didn’t have time to get a refund, because their spouse/mother/grandmother called them to eat some soup, we would like to remind you that the future release update will add three new, final chapters to the game. We tried to make them as dynamic and rich in terms of the storyline as possible, but things turned out as usual. In the new chapters, you will be able to fly in a spaceship, shoot into the void of space from large turrets, break something, blow up something and, if you're lucky, fix something. As a gift, in addition to the infinity of empty space, as usual, there will be a handful of collectible junk, a couple of new tools, a couple of new resources, and some joke about games.



By the way, this piece of news is translated into all the languages that will be in the game on its release. We are obliged to remind you that the project will have full text and voice English and Russian localizations, and full text localizations (textures, texts, captions, UI) in the following languages: German, French, Polish, Spanish (LATAM), Brazilian Portuguese, Turkish, Simplified Chinese, Japanese, Korean. And yeah, someone has covered our office walls in graffiti with the Brazilian flags because in our previous piece of news we showed only a Portuguese flag. Good thing we don’t have an office at all, but we’ll add the Brazillian flag anyway.



For those who are waiting for the game on consoles, we have some good news and bad news. The good news is that we have finished porting the game to consoles. The bad news is that we have finished porting the game to consoles. Oh, wait, something’s not right… Anyway, we’ve completely finished porting the game to consoles, but we’ll inform those of you who are interested about the release date later. It’s quite possible that the release dates on consoles will differ from the PC one due to long checkups, but we’ll still let you know what the dates are.



And the last thing: those who follow the project saw the information that Breathedge will have a small story expansion — absolutely free and, we could say, given to you by force. So, we’ve started working on it, and you can try to guess what it will be about and what it’ll have (and while you’re at it, we’ll steal your ideas).



So it goes. Anyway, if trying to be real serious, the release of the game is a big and important thing for us, and we’re glad that together with you we’ve walked this long way from the first small location to some other small location, and we even didn’t die. It was awesome, but we’ll try and make it even more awesome.

And as always, you can send all your wishes, your hurt feelings and disappointments, together with bug reports and questions, to our Discord and email. We try to read them all, and we even have some success in it.

Our Discord:
https://discord.gg/uezQcU7

Our email:
[email protected]

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