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Contagion VR: OutbreakNewsDevblog 2021.06.02
In-game event

Devblog 2021.06.02

Contagion VR: Outbreak · published 2 Jun 2021, 18:05 UTC

All newsPlayers around this dateRead on Steam

Devblog 2021.06.02

Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

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Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/

#TeamJohan

I have fixed AA options locking up the game. (This happened when you tried to apply the same buffer twice.) The new Shop UI system for Flatline is also nearly finished. It just needs a few more tweaks before it's ready for testing. Montclair has also been updated. it's entire nav mesh was remade from scratch to fix the zombie ladder crash issue. Some minor nav optimisations has also been done to make the flow for the AI to be better.
Also, updated the localization system in Source. It's now reading the language from cl_language
basically, you can now set different languages within the game (restart is required though).

#TeamAlex

New Animations being added for this bad boy.

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HeadCount
Available here:

https://www.monochrome-games.com/product/headcount/

#TeamLawrence

Still going through submission process with Sony, have added support for DualShock controller tracking and working on AIM controller.

#TeamAlex

Finished up the grip adjustment code and ported it to the PSVR branch!

#TeamBrian

Currently working on a whole new environment for our 4th campaign. Will have more screens soon.

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And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Also, join us on our discord, where we are the most active and you can even get sneak peeks!

Discord.gg/Monochrome

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