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Dieselpunk WarsNewsDieselpunk Wars contest winners + Patch 1.0.5
In-game event

Dieselpunk Wars contest winners + Patch 1.0.5

Dieselpunk Wars · published 8 Mar 2021, 15:58 UTC

All newsPlayers around this dateRead on Steam

Hello, dieselpunk constructors!

Our competition has ended and we’ve got the winners!

Just to remind you, the theme this time was crazy racing machines! We wanted to see machines that can ride on the ground, soar through the skies, or cut through the waves.

We are happy to announce that we decided to give out three awards instead of just one! It was simply too difficult to pick a single winner and we really, really wanted to showcase more than just one competitor.

So without further ado... The main winner of the contest is Helios! The second place goes to WeirdFuturisticAircraft and the third place to Masterscrewer. All three constructors will get their fancy rewards!

Here are the winning screenshots:

Helios

WeirdFuturisticAircraft

Masterscrewer

You can check the rest of them here:
https://steamcommunity.com/app/952240/screenshots/?snr=2_9_100003_&p=1&browsefilter=mostrecent

Congratulations to our community members! We will send you a Dieselpunk Wars key soon and assign a Skillful Builder role on our Discord server.

Thank you for participating and we encourage you to take a part in our contests in the future. Your skills are amazing and your imagination is impressive. Don’t waste your potential!

New update!

We are also happy to inform you that we released patch 1.0.5. Our main focus was improving the Endless Mode which we still weren't quite satisfied with. Check out the changelog below:

💥 The number of enemies present in the Endless Mode is limited to 5 at a time. If more than five enemies are meant to spawn during a single wave, these enemies will wait until the player destroys one of the opponents. Thanks to this, the player will not be instantly destroyed by a swarm of powerful enemies on higher levels.
💥 It's no longer possible to trigger a double wave spawn by repeatedly pressing the button to start the next wave.
💥 Enemy waves are more consistent. Before, it was possible for more enemies to appear in wave 4 than in wave 5. Now, this shouldn't happen.
💥 We increased the probability of new weapon unlocks after defeating each wave.
💥 If the player is destroyed in the Endless Mode, they will no longer keep access to their previously unlocked parts after restarting the mode.
💥 The module selection hotbar is now reset after the Endless Mode restarts.
💥 We also made various other improvements to the Endless Mode's code so there shouldn't be any further issues with enemy waves not spawning in later stages of this mode.

In the next patch, we will focus on YOUR suggestions. We've been listening to your feedback and we're working on implementing some new mechanics into the game, as well as improving some of the old ones. Stay tuned!

Take care,
Image Power Team

https://store.steampowered.com/app/952240/Dieselpunk_Wars/

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