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Ultra App KitNews1.1 Beta adds Linux and Mac support
Major update

1.1 Beta adds Linux and Mac support

Ultra App Kit · published 22 Jun 2021, 08:55 UTC

All newsPlayers around this dateRead on Steam

Version 1.1 beta is now available, with experimental support for MacOS and Linux. See these instructions for compiling on Linux.

To get version 1.1, right-click on the application title in the Steam interface and select the Properties menu item. In the BETAS settings you can opt into version 1.1 beta:

Version 1.1 fixes several small bugs and adds new features:

  • Adding Display::ClientArea() which returns an iVec4 defining the usable area inside the screen, minus any bars the OS uses.
  • Adding Widget::SetFontBold()
  • Added Thread::Start().
  • Added PATH_DOWNLOADS and removed all other paths except DESKTOP, APPDATA, and DOCUMENTS.


Other changes:

  • SeedRandom renamed to Seed()
  • Thread::Resume and Thread::Pause removed, since these don't work with POSIX threads
  • CreateThread() will start the thread immediately by default.
  • MOUSEREPEAT event and Widget::MouseRepeat removed, since the slider it the only widget that uses this. I programmed the desired behavior into the Slider class which leaves the window class more lightweight.
  • The CursorBlink() stuff is moved out of the Interface class and just contained in the textfield class, since this is the only class that uses it.
  • Window::Close() removed, use EmitEvent(Event(EVENT_QUIT)) instead.
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Community9 Dec 2022Ultra App Kit is going FREE!Ultra App Kit will soon become a free application for everyone to use. You can develop desktop GUI applications for Windows, Linux, and Mac that run fast and look great. Please contact us if your company is interested in obtaining a source code license for professional use.Game update15 Sep 2021Ultra App Kit 1.2 releasedThis is a bug fix update. See the bug reports forum for more information:Major update19 Jul 2021Ultra App Kit 1.1 goes cross-platformUltra App Kit 1.1 is now available. This free update brings cross-platform development to our fast resolution-independent GUI toolkit. In addition to Windows, Mac and Linux are now supported, which means you can code once and compile everywhere to easily create cross-platform GUI applications. Builds on Linux use minimal dependencies and will work on virtually any distro without any additional…