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Cross SoulNews[Update] Ver.1.01.22 (2021/05/29)
In-game event

[Update] Ver.1.01.22 (2021/05/29)

Cross Soul · published 28 May 2021, 19:45 UTC

All newsPlayers around this dateRead on Steam

Thanks for your help!

There is still no word on whether we will release the full version for a fee or for free.
It is a hard decision for us to make, but it could be free for everyone.
The reason is that it is difficult to make it permanently free for "users who participated in early access but uninstalled it once.

Releasing the game for free is a big financial blow for us.
However, we will continue to think about sequels and other titles to make up for it.
We hope you will continue to support us.
We probably won't be doing any special style of early access in the future! 😭

Thank you again for your valuable feedback!

Updates


After clearing the game, the ending BGM will be played at the location of the last scene.
Added new weapons .
Added craftable items.

You can now craft [(rare items obtained by fishing)], which were previously unavailable.

Bug Fixes


The name with negative effects did not work properly.
When removing an item from a chest, the item could be duplicated under certain conditions.
When saving in the Abyssal Cloister, the game could not be restarted from within the dungeon.
Even if you save with keyboard setting 2, the setting is changed to 1 when loading.
When a player is hit by a swallowing attack at the moment of an Iai slash, the player may lose control.
When picking up items, the item names of some items are not displayed.
When picking up items, some item names were not displayed.
After challenging the Abyssal Cloister, graphics and sound did not display/play properly when challenging another dungeon.
The description of some items did not appear in the inventory.
After reincarnating from Unga to Rahalm, the reincarnation effect is displayed even when moving normally.
The waiting time for weapons was not set correctly.
Subweapons did not appear in the Abyssal Cloister.
Sub-weapons did not appear in the Abyssal Cloister. - Locked treasure chests did not appear in the Abyssal Cloister.
In Abyssal Cloister B and Abyssal Cloister C, the map name was displayed in Arabic even if the Japanese setting was set.
After the second floor of Abyssal Cloister B, the screen shifted to Abyssal Cloister A.
In the Abyssal Cloister B, after the second floor of the Abyssal Cloister B, the map switches to the Abyssal Cloister A.
In the Rahalm version, "Abyssal Cloister" is displayed as "Abyssal Labyrinth" in the fast-move selection.
In the fast-move selection of the Rahalm version, the restrictions on bringing items into the Abyssal Cloister are not displayed.
Depending on the order in which you talk to the inhabitants of the Unga Festival, the dialogue may not be displayed correctly.
Only the Hungry Lizard's graphic was sometimes displayed in the upper left corner of the map.

Other minor bug fixes and adjustments

Please continue to send us your feedback if you notice anything.
We're sorry that we can't implement some of them, but we're working on them as much as we can.
Thank you for your continued support!

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