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DevLifeNewsNew Update! - Alpha Build #5 (0.7.72)
In-game event

New Update! - Alpha Build #5 (0.7.72)

DevLife · published 18 Jun 2021, 16:04 UTC

All newsPlayers around this dateRead on Steam

Hi everyone! Today I'm happy to announce that we have prepared a Demo version of DevLife, available right now, for free, here on Steam! In this version of the game, you will get a chance to experience the full first five years of the game. No other limitations, no cut-out content! The game time will stop at the beginning of 2006 and to continue playing you will have to buy the full version. Save are compatible and the Demo version is going to be updated alongside the paid one. So if you or one of your friends is still hesitating whether or not to buy DevLife, now you can test it for free and decide on the purchase.

With the release of the Demo comes the update with many bug fixes and game balancing. Did you know that one of the biggest events added in the previous update cannot be started in the game? Or that there is a very serious bug with loading almost all Interactive Events? 🙃 Well, worry not, as everything should be fixed in this update! But if you find any new bugs or have suggestions about the game, you can leave them at our Discord server or on mestoegames.com/bugsreport :D

Changelog:

New Features:

  • Added a new log gathering system to help with easier troubleshooting and bug fixing
  • Added automatic appearance of the company's goal for loan repayment after some time has passed since it was taken out

Mechanic Changes:

  • From now on, employee's energy will also regenerate when they have their actions blocked by an Interactive Event if the context of the event does not indicate that the character is busy with something else outside of work

Game Balance:

  • Reduced financial losses due to Global Financial Crisis (smaller penalties in Events, and the Peak trait increases all costs by x3 instead of x4)
  • Blocked the possibility of random player character death in the early stage of the game
  • Increased the cost of producing own projects with more advanced components
  • Decreased the chance for the enormous success of own projects, especially if the player doesn't have the company upgrade which increases the chance for higher own projects success
  • Increased the earnings from own projects with success levels: small, normal, big
  • Reduced the maximum number of required completed own projects in company goals

Corrections:

  • Blocked the possibility of switching between game scenes too fast (this caused the game to freeze during the transition)
  • Blocked the possibility to assign an employee to action when they were on vacation
  • Improved adding company goals for purchasing new locations
  • Fixed the refreshing of Workstation Trackers other than assigned to player's character when adding Blackout and Sandstorm traits
  • Increased the time after which transaction entries are deleted from 60 to 120 seconds
  • Fixed tooltip in the last decision in the Global Financial Crisis event
  • Corrected Polish translations
  • Fixed typos in all translations

Bugs Fixes:

  • Fixed the incorrect loading of some Interactive Events (events started in the previous version of the game will still load incorrectly)
  • Fixed a bug that would freeze the game after game over when returning to the Main Menu
  • Fixed a rare bug with the duplication of transactions from Interactive Events
  • Fixed the appearance of the wrong Interactive Event in case an employee received a pay raise when their salary was too high compared to their skills
  • Fixed the incorrect loading of the Project Creator after the player tried to create a project from a commission after creating their own project, in case the player didn't have the Automatization company upgrade unlocked
  • Fixed previously selected components remaining in the Project Creator
  • Fixed the message list not refreshing after deleting one of them
  • Fixed the inability to sort the list of messages by their type
  • Fixed the inability to start the Sandstorm and Dangerous Scorpion events
  • Fixed the screens not turning off in the Sandstorm event
  • Fixed the lack of icons for character traits in the Blackout event
  • Fixed the lack of change in translation of the month name and component names and descriptions in the Project Creator, Employees Search, and Commissions Search after a language change
  • Fixed the lack of interactivity of the company goals button after creating a company
  • Fixed the remaining panel for assigning employees to tasks after opening another window
More from DevLife

Other announcements

All news
Game update3 Jun 2024New Update! - Alpha Build #9 (0.9.84)Hi everyone! As you can read more in the previous post due to my financial situation and lack of time further development of DevLife is currently on hold. But today I have a small update for you! Thanks to the hard work of @TennelZW from our Discord server the game has been fully translated into Simplified Chinese! Alongside it, our store page has also been localized and this language was added…Community14 Mar 2024DevLog #8 - Spring Sale 2024 + Important UpdateHi everyone! Spring is just around the corner and that means a seasonal sale is starting here on Steam! You can get DevLife -65% off during it! 🌷🌳 I want to use this occasion to give you an update on the full release of the game. But unfortunately, the news I bring is not a good one... What's Going On? As you've probably heard, if you are at least somewhat interested in gamedev, this and the…Game update10 Jan 2024New Update! - Alpha Build #9 (0.9.83)Hi everyone! Due to finding some quite crucial problems with the new update here is a hotfix to address them. If you find any new bugs or have suggestions about the game, you can leave them at our Discord server. Until the next time! Roman Changelog: Game Balance: · Drastically increased the chances of appearance for the buy new location company goals when the player has enough money to buy the…