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Carrier Battles 4 GuadalcanalNews1.4 and Survey
Community

1.4 and Survey

Carrier Battles 4 Guadalcanal · published 29 Jan 2021, 09:06 UTC

All newsPlayers around this dateRead on Steam

A big survey to improve the game

The backlog of Carrier Battles 4 Guadalcanal is full of good ideas, thanks to all of you.
Time has come to make some choices in order to build a decent roadmap.
To do so, we need your expectations.

Check out this survey!
survey

Non-owners of the game may answer the questionnaire.
Feel free to share the link.

The survey will remain open until mid-March approximatively.

1.4

TF


- At least one surface escort ship is required per carrier
- A CV TF without escort is forced to withdraw
- Enhanced ships silhouettes
- Allowed naval move hexes get highlighted before drawing the TF

Damage


- Torpedo damage is more likely to cripple a ship; check the rules for specifics (Damage & Repair)
- TRS loaded with cargo are more likely to burn

Left menu, map button


- On the last phase of the turn, the number of unmoved TF on autopilot is shown in a yellow badge
- On the last phase of the turn, the number of unmoved TF not on autopilot is shown in a red badge
- Otherwise, a blue badge indicates the number of TF you may move this phase

Scenarios


- New what-if for Guadalcanal
- Tutorial improvement
- US Set-up option for the Lexington for the Revenge Raids scenario

Miscellaneous


- Air Search -20% in clear weather before July 1942. This simulates the poor search capabilities demonstrated by both sides at this stage of the war
- The hex grid was refitted to improve the graphic performance

More from Carrier Battles 4 Guadalcanal

Other announcements

All news
Major update15 Jul 20261.15 - Leyte GulfScenario: Leyte Gulf, October 1944 ( DLC ) This scenario covers the landing at Leyte and the Japanese gambit to counter it using remaining carriers as decoy and seeking a surface battle. · What-if options counterbalance a bit the overwhelming US power · Kamikazes have been added to the Pilot module Rules Update CAP and AA rules have been somewhat revised. CAP - Combat table reworked - Fighters…Major update5 Dec 20251.14 - Philippine Sea & PilotsPilots (DLC) This option reflects the growing inexperience of Japanese pilots. Japan had expected a short conflict with Occidental powers. It had skillfull elite pilots but very few training programs. As the war protracted, the overall pilot quality quickly started to worsen, especially after the attritional battles of Midway and Guadalcanal. Scenario.: Philippine Sea Summer-1944 This scenario…Major update16 Jan 20251.13 - OverhaulNew 1944-Scenario Operation Hailstone (DLC) Multiplayer After giving the hand to the opponent, the program periodically checks if it is your turn to play. * A Next button invites to play your turn on another ongoing game. * You jump to next game or refresh current game state after your opponent’s turn without going back to the main menu. * Email notifications are only sent after 1/2h if you hav…