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DesolateNewsDesolate: Fight and Light
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Desolate: Fight and Light

Desolate · published 6 Apr 2021, 12:52 UTC

All newsPlayers around this dateRead on Steam

Hello, Volunteers! Nearga Studios here. Today we will talk (and show) about Desolate improvements in the upcoming free update.

Combat system: combos, new punches, animations, accuracy

For the last three months our team has been working on melee combat in Desolate, and we can finally share the results. One of the things you can now do is kick your opponents. This will help you push your enemy away to escape or get a breather. Check it out!

Combos are coming to Desolate. Left-clicking is our thing, but if you add kicks to that, you'll get a truly irresistible series of attacks! You'll even get a solid damage booster at the end of the combo.

We're also working on improving animations and character movements. They will become more natural and flexible, and the time between melee hits will be reduced. This should make fights a lot more comfortable.

After reading your feedback, we decided to redesign the melee weapon hitbox system. Now hitting an opponent is counted along the entire length of an object, so the hits will be more accurate and realistic. See what it looks like before improvements and after.

Illumination and reflections

Desolate is an atmospheric game and we decided to improve the quality of lights, shadows and reflections of objects. Don't worry, the system requirements won't get higher - we are also thoroughly working on optimization of all the things we update. Check out the beautiful screenshots with the upcoming visual updates!

What's next

These are just some of the upgrades that will be delivered in the next free Desolate update. Right now we're working on optimizing the main quests, creating new customization options, and improving AI.

We'll tell you more about that in the future devlogs! The update release date announcement is coming soon as well.

Stay tuned, volunteers!
And follow us on Discord: https://discord.gg/AVfvuzj

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