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CosmodreadNewsPatch 1.0.0.9
Game update

Patch 1.0.0.9

Cosmodread · published 31 Mar 2021, 11:06 UTC · build 6468790

All newsPlayers around this dateRead on Steam

NOTE: Runs saved with the previous version won't work after the update. Please switch to the "Old Version" branch if you want to keep playing a previous run. (This is only for saved runs, it doesn't affect blueprint or modifier unlock progression).

- "Seated Mode" has been moved into the in-game Options menu, rather than being a launch option.
- Oculus: Fixed height not matching the real world (seated play is still possible from the new "Seated Mode" option in the Options menu)
- Keys will no longer spawn in high shelves or inside closed lockers, where they were harder to see
- Keys will no longer receive force from explosions in their vicinity
- Locked doors will no longer become inoperable after being opened by the Cosmonaut
- Fixed monster kill count at the end sometimes displaying excessive numbers
- Improved accessibility of the Options menu from the wrist bracelet
- Players will no longer suffocate after they've triggered the escape sequence
- Improved health syringe detection range
- Changed Polypoid death tip text to something more useful
- Fixed geometry gaps in a corridor room
- Selecting the Exit option from the menu when in the Credits scene will now take you back to the Intro menu
- Other minor fixes and adjustments

More from Cosmodread

Other announcements

All news
Game update8 Oct 2025Security patch 1.0.0.26b- Security patch for Unity engine vulnerabilityGame update10 Jan 2023Minor patch 1.0.0.26- Fixed Options menu sometimes intersecting the main console in the introduction scene when playing seatedGame update6 Oct 2022Minor patch 1.0.0.25- Fixed crash caused when a Cytoma wasn't able to find any objects to levitate or navigate to another room