Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Fragile ExistenceNewsFragile Existence - Dev Log #18
Community

Fragile Existence - Dev Log #18

Fragile Existence · published 6 Oct 2021, 10:06 UTC

All newsPlayers around this dateRead on Steam

Development diary #18 was uploaded recently, and yes, it's a pretty long one, sorry! The written update will be on IndieDB soon if you prefer some light reading. This episode mainly focuses on the terrain revamp, which turned the old flat planet surface into one with a real elevation profile, which in turn meant re-working most of the systems that were quite happy with the planet being flat! There's also some early base, resource gathering and group management tools, as well as the per-unit inventory mechanics.

And whilst I'm also working on the 'production' side of the ground base economy, I'm finally also starting to take a look at combat (yay!). Thanks for stopping by =)

Watch on YouTube

More from Fragile Existence

Other announcements

All news
Community30 Sep 20262026 Development UpdateHi all, Lee here, developer of FE. We’ve decided to post the 2026 retrospective here at the end of September rather than closer to the end of the year since it’s already clear that development is going to roll over into 2027. I do feel like this year has flashed by so far, which has become a common feeling these past few years, but I wanted to sit down and take you candidly through what has bee…Community20 Nov 2025Development update: What's been happening in 2025Hey again-- Lee here, developer of FE. Another year has somehow come and gone again, and when I’ve gone back to evaluate the last 12 months of development it’s fairly clear that a). sometimes you just try things and they don’t stick or feel quite right, b). there’s always tinkering under the hood going on that never fails to sound a bit dull, and c). I’m still not really any better at predictin…Community14 Oct 2024Recent updates, new footage, and more!Hi :) Lee here (FE lead dev)-- I think we can all agree that posting here is somewhat over-due, and we've fallen into the all-too-common pattern (for better or worse) of posting small updates over on Discord whilst neglecting to mirror such things over here. I think this comes from such bite-size updates feeling too insignificant to warrant a mention on the store page itself, and us tending to…