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41 Hours: Prologue
News
Improvements based on your feedback
Game update
Improvements based on your feedback
41 Hours: Prologue
· published
21 Mar 2021, 22:49 UTC
· build
6416821
All news
Players around this date
Read on Steam
Changelog:
Performance optimizations
The candidate can now jump higher
The world gravity was increased so the telekinesis is easier to use
FPC push force is now greatly reduced so the player will move much harder by mistake the objects manipulated with telekinesis
Solved a bug in the character customization
Walking over the electromagnetic fields now return a message so the players can understand what is the purpose of it
Reduced the number of animals in both maps
Reduced the volume of the sounds produced by the animals and also the distance they can be heard from
Manipulatin the explosive barrels is now safer because we ve uncreased the speed at which the barrels explode while manupilated with telekinesis
Changed the mapping for Cycling through attachements from left right bracket to X and C
More from 41 Hours: Prologue
Other announcements
All news
Game update
3 Jun 2021
New features & improvements v1.12
Based on your feedback we implemented: · Field of view · Improved weapon dynamics · Improvements to telekinesis and phisycs · The character is not lowering down the weapon near close objects so it is easyer to take cover and fire from the same position · Translation improvements
Release
21 May 2021
⏱41 Hours Available Now!
Hi! This game is an epic action adventure that is also a love story. We're absolutely delighted to announce 41 HOURS (Full version) is now available on Steam! It has been 6 years since we have started work on 41 Hours. It has been a lot of fun developing this game from start to finish and we are all proud of the game we have developed. Thank you to everyone who played The Prologue. The communit…
Game update
13 May 2021
In game menu released!
Released in game menu Added invert mouse Added possibility to remove motion blur Fixed bugs