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Arcade TycoonNewsNEW TICKET MACHINES & UFO'S - 80+ Changes
Major update

NEW TICKET MACHINES & UFO'S - 80+ Changes

Arcade Tycoon · published 29 Jul 2021, 18:15 UTC

All newsPlayers around this dateRead on Steam

FULL RELEASE AIMING SEPTEMBER

- 6 NEW TICKET MACHINES
⭐ Water Clown ⭐ Ticket Toilet ⭐ Voltar ⭐ RockNRoll Robots ⭐ TenPin ⭐ Mystery Box

From our survey and discord we have added what players have requested in this update.
Join here https://discord.gg/HTYaJJR

Hey @everyone
I'm back again with another massive update log for Arcade Tycoon.

We have been hard at work adding in more content and reworking older features to bring them up to date. Please remember to review our game to help support future updates!

In this latest update, we have a range of new additions from soundtracks to pictures to random events. We have a host of new machines including new ATM and Token Machines, as well as a new machine category called "Unique".

One major addition that we are excited about is the Arcade Rating system, we hope this system will help you better manage your arcade and where it may need improving.

Another addition to the game is the appeal system. Customers will now comment and react to how well decorated, clean and maintained your arcade is. You can use a handy new tool located in the management tools to see which areas of your arcade need improvement.

We have a load of other minor changes but, you'll need to read through the patch notes.

~ "ATM Machine" has been renamed to "Classic ATM" and its buy price was reduced to $1,200.
~ Added 13 new pictures to help you spruce up your arcade.

~ Added 15 new soundtracks!
~ Added 3 new bins to provide a greater variety of capacity to cost options.
~ Added a chunk border displaying plots in Sandbox.
~ Added a message to the popup when expanding in Sandbox to show what your new Rent will be after purchase.
~ Added a new character.


~ Added a new loading screen design.
~ Added a new random event "Alien Abduction".
~ Added a new random event "Alien Abduction".
~ Added a new random event "Alien Invasion".


~ Added a new random event called "Heatwave!".
~ Added a new random event called "Schools Out!".
~ Added a new visibility mode, Showing the Appeal score of each tile in your arcade.
~ Added feedback to the "Plot Purchase" buttons to indicate when you can't afford them.
~ Added in 3 new Token Machines.
~ Added some extra loading screen text.
~ Added some new descriptions to the toilets.
~ Added some new interestingly Unique Arcade Machines.
~ Added the ability to change the name of Arcades and other structures.
~ Added the ability to click on Machines, Buildings and Character portraits to take you to their location, this should help with organizing your arcade a little more!
~ Balanced some of the Decoration Object prices to match their new Appeal values.
~ Balanced some of the happiness values.
~ Changed how happiness is displayed.
~ Changed the Bin buy menu to display the Capacity rather than Reliability.
~ Changed the prices of all the Pictures.
~ Changed Transparent mode to now highlight the Machine that occupies the tile you are hovering over.
~ Changed Trash/Rubbish to now lower the Appeal score of its surrounding tiles.

~ Customer AI will now prefer Two-Player machines which has somebody waiting over an empty machine.
~ Customers will now be electrocuted if a machine breaks while they are playing on it.
~ Customers will now generally use the ATM less often.
~ Customers will produce less global unhappiness when they are unable to locate an ATM.


~ Decorations and Pictures now have positive effects to the Appeal score of their surrounding tiles.
~ Fixed a bug that caused all staff to fill up their need bars upon loading the game.
~ Fixed a bug that caused customers to occasionally not play on their favourite machine.
~ Fixed a bug that caused customers to repeatedly visit Token Machines, ATM's and Toilets while they are turned off.
~ Fixed a bug that caused machines to be incorrectly placed if a save is performed while building.
~ Fixed a bug that caused rotation of previously placed machines to change after moving them fails.
~ Fixed a bug that caused the cleaning mode to interact weirdly with other purchase modes.
~ Fixed a bug that caused toilets to not show the maintenance needed icon when loaded from a save.
~ Fixed a bug that causes machines to sometimes become unrepairable by mechanics.
~ Fixed a bug that occasionally caused you to get stuck on a loading screen.
~ Fixed a bug which caused cleaners to get stuck if you move the staff room while they are looking for it.
~ Fixed a bug which caused cleaners to take extra amounts of time in toilets that have not been cleaned in a long time.
~ Fixed a bug with Pictures that stopped them from being placed between two connecting walls.
~ Fixed a bug with Pictures which caused them to occasionally disappear.
~ Fixed a bug with Pictures which stopped them from correctly appearing on walls.
~ Fixed a bug with the Transparent mode not correctly exiting when entering build mode.
~ Fixed a bug with the Unlockables screen that caused "Hardwood Machines" to have a cost of 0 Stars all the time. (For real this time!)
~ Fixed a fatal crash, caused by building a machine on an NPC.
~ Flooring and Wallpapers now have positive effects to the Appeal score of every tile in your Arcade.
~ Improved the "randomness" of the random events.
~ Increased the radius of bins.
~ Lowered the SFX volume for Stormy weather.
~ Massively improved performance of certain levels.
~ Moved some customer information to the top left corner of the window to make room for other elements.
~ Moved the tools on the HUD to a new "Management Tools" button on the Hotbar.
~ Moved the Utilities category from Attractions to Amenities.
~ Re-arranged/resized some of the UI elements for better readability.
~ Reduced the amount of toilet need generated when eating or drinking.
~ Reduced the cost of viewing the next trend from 100 stars to 30/20/10 depending on the month.
~ Removed the ability to pick up staff while they are inside a building.
~ Renamed "Bigfoot Holiday Park" to "Big Kong Holiday Park".
~ Renamed "Boston Ave" to "Renegade City".
~ Renamed "New Street" to "Abobo Street".
~ Renamed "Train Station Toilet" to "Steampunk Station".
~ Reworked the "Plot Purchase" button design in Sandbox.
~ Sandbox mode can now be played with infinite money.
~ Slightly decreased the size of the staff hire window.
~ Tweaked the money slider in Sandbox to make it easier to choose lower values.
~ Updated the Attractions tooltip.
~ Updated the Sandbox map design.
~ Updated the water in the "Pier" map.
~ Fixed a bug that caused the upgrade arrow to still after all upgrades have been performed.
~ Fixed a bug with Objective tooltips that caused them to state the wrong reward.
~ Removed the debug messages from the screen. (Sorry about that one)
~ Setup camera constraints for the tutorial map.
~ Tweaked camera panning to be more precise and help avoid visual issues.
~ Added a next level button that appears when the bronze objective is completed.
~ Fixed a bug that caused customers to be unable to walk after entering level 1.
~ Fixed a bug that caused prizes to not update when switching between customers.
~ Fixed a bug that caused the game to close if restarting during the tutorial.
~ Rain during Storms is now more noticeable than normal rain.
~ Reduced the frequency of certain higher-powered Random Events.
~ Removed the old loading screen.
~ Removed the rename icon in machines. All machines can still be renamed.
~ The favourite machine of a customer can now include a type not yet unlocked in the campaign.
~ Checklist Helper (For people who skip the tutorial)

Thanks for reading, hope you are all well. Make sure to tell us about any bugs or suggestions in our Discord or on the Steam forums.

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