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HYPERCHARGE: UnboxedNews(BIG) Hotfix #4 - Added An Entire New Play Menu Layout + Many Improvements!
In-game event

(BIG) Hotfix #4 - Added An Entire New Play Menu Layout + Many Improvements!

HYPERCHARGE: Unboxed · published 1 Apr 2021, 21:23 UTC

All newsPlayers around this dateRead on Steam

Small Soldiers,

I know, I know... This is quite a beefy Hotfix. Nonetheless, it contains a lot of well welcomed improvements! The major highlight being the new Play Menu Layout. It's now way more intuitive and easier to navigate. We still have further tweaks and visual improvements to apply, but thanks to your feedback, we're heading in the right direction. Oh, and we fixed that pesky Tutorial bug that was preventing players from accessing certain secret areas. Right, that's it for now. As always, thanks for your support and patience.

Please let us know your feedback either on Discord or Steam Forums.

Added

  • Added new Play menu layout to improve game functionality and consistency between game modes.
  • Added new menu garden map.
  • Added change Camera prompt to Tutorial - automatically changes camera to demonstrate.
  • Added listing the number of bots in a server.
  • Added menu background darkness to help readability on sub-menus.
  • Added new menu game-mode sound FX to seporate each game mode.
  • Added missing Shed powernode cable.
  • Added HUD message if the player has not sprinted in a while.

    FIXES

  • Fixed common crash bug related to pickup cleanup.
  • Fixed crash issue related to enemy ragdolls.
  • Fixed tutorial, missing props and broken lighting.
  • Fixed tutorial localization issues.
  • Fixed Map Selection screen showing incorrect text/icons for Charger and Slot machine.
  • Fixed incorrect UI bind button when being told how to build.
  • Fixed collectable and secret power node location in Tutorial.
  • Fixed 'A' Key being displayed for Walk Forward in tutorial.
  • Fixed missing pickup event function that could result in a double-battery pickup.
  • Fixed server List not listing servers by player count.
  • Fixed server list not filtering servers from the wrong Game Type (Cooperative vs PvP filtering)
  • Fixed lobby showing incorrect server player counts.
  • Fixed cargo plane diorama missing frame holder meshes.
  • Fixed stuck spots in shed and broken collision boundaries.
  • Changed Singleplayer to Offline in non-coop modes.
  • Disabled weapon choice in online Plague servers.

    IMPROVEMENTS

  • Improved server browser layout to show more servers.
  • Improved menu focus functionality and snappiness of animations.
  • Improved Thirdperson to Firstperson camera change, keeps rotation relative to last aiming target.

  • Thanks again and hold on a little longer, it's nearly Friday! - Joe

    - Digital Cybercherries

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