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ENDLESS Space™ 2NewsAn Update Regarding Dark Matter and Monstrous Tales
Community

An Update Regarding Dark Matter and Monstrous Tales

ENDLESS Space™ 2 · published 31 Mar 2021, 15:00 UTC

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Today we want to share some news about the Monstrous Tales and Dark Matter DLCs that some of you may have already guessed at:

We are moving the release date of these DLCs to May 6th.

Why would we move the release date again, if we have already moved it once for the sake of bugfixing? This decision is not just about polishing, though we continue to do so as we test the new quests with our VIPs. We also want to be able to deliver some (anticipated) content to be released alongside the DLCs.

In particular, here’s what we’re working on for Endless Space 2 for the free patch that accompanies the release:

Pug Hero 

Fans of the Endless Universe can tell you about an element that connects all of the Endless games. Dust? Well, of course, that goes without saying, so we’re not talking about that. The Vaulters? Horatio? He’s too perfect to be left out. No, we’re talking about the pug. Roving Clans Settlers were accompanied on their arduous treks by their best friends, as was the trader in Dungeon of the Endless. But wait... Endless Space 2 does not have a pug! Yet.

Unlocked as a reward for Endless Day 2019, Sbejru Mashmir has finally concluded their Academy training and is ready to join the roster of heroes in Endless Space 2. A descendant of the legendary Ayairi Whairydd, companion of the dungeon’s merchant and smartest being on Auriga, Sbejru Mashmir has a lot to live up to! Luckily, they brought the family hammer (though honestly, we’re not entirely sure if that is the same hammer passed down the generations, and we’re reluctant to ask...)

Tech Tree Lore Pass 

Over the years of working on Endless Space 2, we added, changed, or moved many technologies and their unlocks, either for balancing or to fit additional content. At one point, we started feeling that the descriptions no longer quite matched the gameplay effects of some technologies, but we weren’t sure if that might have just been us staring at it for too long, so we asked you what you thought. The vast majority agreed that the tech tree needed a lore pass.

As the gameplay aspect of the tech tree was still in constant flux, we decided to hold off on changing the descriptions to give the game designers freedom to change technologies as needed. Once the gameplay changes had settled, we had to take some time to examine which technologies needed new descriptions, and also to take stock of some other problems in the tech tree that should be addressed, like a few missing icons. With that done, the writers could get to work on the new descriptions while the bugs were being fixed, and once the new text has been localized, we’ll be ready to share the reworked tech tree lore with you.

We hope that all of you will enjoy this new and updated content that will be added in the patches accompanying these DLCs, and will have fun exploring the mysteries of Auriga and the Endless Universe in the new quests of Monstrous Tales and Dark Matter.

- The Amplitude Team

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