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Days of WarNewsClosed Beta Weekend #2
Steam news

Closed Beta Weekend #2

Days of War · published 13 Dec 2019, 20:11 UTC

All newsPlayers around this dateRead on Steam

Hey Everyone,

The next closed beta weekend is about to go live.

The first beta weekend went great. Servers were stable, the game was more stable and performant than its ever been, and most importantly we were able to collect in game data and survey responses from thousands of players on how to improve the game.

We've used this and other feedback from our Official Discord channel to make changes for this second beta weekend.

After addressing some of this feedback and seeing some initial positive reactions, we've never been more excited about the state of the game and where we know we can take it.

There will be another survey this time, thanks in advance to everyone who fills it out.

Weapon balance, recoil, and movement have all had significant changes. Read below for the full changelog.

If you or someone you know needs a key have them head over to the Discord channel at chat.playdaysofwar.com or sign up via email at www.drivenarts.com

Lastly, a new trailer:

https://youtu.be/qJDE8zftnpQ

Thanks, and see you out there
-Driven Arts

Gameplay

  • Overhauled movement (speed/acceleration/friction)
  • Removed limit on vertical recoil and redesigned recoil for automatic weapons
  • Removed crosshair reseting after firing automatics
  • Weapon damage rebalanced, Supports are now more powerful, a few rate of fire tweaks
  • Fixed a bug where movement was not penalizing rifle shots, moving and shooting is much less effective now
  • Fixed a bug on the snipers where FOV zoom was too slow
  • Sniper scope time increased
  • Changed default vertical mouse sensitivity to be 1:1 with horizontal
  • Fixed an issue where flag caps are counted during warmup
  • Jumping now consumes stamina,
  • Fixed issues with quickswitching on sniper
  • Increased the size of grenades 25% to be more visible in the world (physics still need polish)
  • Grenade throwing tweaked
  • Dropped weapons have stronger throw
  • Bots capture flags less often now, but will help you capture two man flags better
  • Fixed issue where sniper couldn't scope, shoot, quick switch, scope
  • Reduced jump velocity 10% to reduce hang time in air when sprint + jumping
  • Increased size of bullet impact decals


Maps

  • Exploits across all maps patched
  • Route changes to Riverbed
  • Redesigned parts of Railyard to tighten up sightlines, create more choke points and give Allies more advantage
  • Proper minimap for Railyard added


Audio

  • Fixed issue where footsteps behind you would not play (enemy and friendly)
  • Rebuilt 3p sound mix (relative volumes)
  • Fixed bug where many guns 3p sounds were playing at lower volume (most notable mp40 and thompson)
  • Fixed bug where kar98 3p sound was playing thompson 3p sound
  • Fixed issues where at 32 players many sounds were not playing.
  • Increased gunshot and footsteps audible range
  • Adjusted sound falloff over distance curves for both guns and footsteps
  • Lowered death sound volume
  • “Point captured” sound now plays 3p instead of 1p
  • Sniper scope sound adjusted
  • Added panting noise on low stamina


UI

  • Minimap can now scale using + and – on numpad
  • Fixed an issue with victory screen not having black bars on wide screen monitors
  • Camera bob is now off by default
  • Fixes for non 16:9 resolutions
  • Thrown rifle grenades showing properly in kill feed
  • Enter, Backspace and Esc keys now bindable
  • Sprays and taunts now apply globally
  • Mouse accel option added
  • New chat messages shouldnt bring you to bottom of chat
  • Hardware detection fixed in Video settings
  • Issues with picked up grenades fixed
  • Fixed bug with enter key assignment
More from Days of War

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Community20 Feb 2020Free weekend, Workshop and RoadmapFree Weekend Great news! We received approval from Valve to do a free weekend for Days of War! Originally it was scheduled to start a week from today, but after checking against our roadmap and consulting with some of you, we've decided to push it out a few more weeks. We will confirm the new date when it's finalized. We're aware servers may be sparse in the meantime but we think it'll be worth…In-game event10 Feb 2020Post Launch UpdateHey everyone, We wanted to give an update on the launch and the future of Days of War. Unfortunately we had some issues on our launch day that were out of our control. In short, the store was not functioning as it should have because of a platform wide outage , and our game did not officially move into release state until 5 days after launch. This affected our launch day visibility on the store…Game update5 Feb 2020Patch: 2.0.0.413Patch Notes · XP is now awarded on custom maps · Fixed crash from presence of incorrect ati.dll in client · Silver/Gold pistols should show for Kickstarter backers · Reduced damage of all sub machine guns · General gameplay, exploit and collision fixes on Bocage, Carentan, Chateau, Lenin, Riverbed, Torch · Grenades are no longer given to player if they switch classes multiple times in spawn · F…