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Circle Empires TacticsNewsCircle Empires Tactics - Gamescom Demo out now!
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Circle Empires Tactics - Gamescom Demo out now!

Circle Empires Tactics · published 25 Aug 2021, 13:46 UTC

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Important!

The demo was available for the duration of Gamescom, which has now ended. Don't worry if you missed out! There will be other opportunities to test the game out in the future. To stay up to date on that, join us on Discord, or keep an eye on our Steam and social pages.

Commanders!

We're very excited to share our first publicly playable demo with you in honor of Gamescom 2021! As the third installment of the Circle Empires franchise, we've mixed things up quite a bit from our earlier titles.

Before we get into the nitty gritty of the new demo, let's take a quick look at Circle Empires as a whole. We've made a short video showing how far we've come from our humble beginnings in 2016.

Watch on YouTube
For those of you who have played earlier Circle Empires games, the first thing you'll notice is the all-new character models! Gone (but not forgotten) are our beloved 2D warriors, mages, dragons, and more -- all hail the new dimension.

On to the actual demo! The Circle Empires Tactics demo will consist of the first 10 turns of the single player campaign (that usually equates to 10 battles). There's already a lot of replayability through randomly dropped upgrades. These upgrades can drastically alter your units -- like turning your archer's basic arrows into stuns, freezes, vampiric lifesteal arrows, or tactical nukes! Just about every unit and spell in the game is customizable through these tokens, so go wild and experiment.

NOTE: you can access the demo by clicking on the 'Request Access' button on the Steam store page. You will automatically be given access, so no worries!

https://store.steampowered.com/app/1515260/Circle_Empires_Tactics/

We hope you enjoy the demo! Join the community on Discord to chat with fellow strategists, and to let us know what you think of your first slice of Circle Empires Tactics.

Circle Empires

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