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World of MythsNewsUpdate 33 - 0.7.1.0 - A Step Towards Something Bigger
In-game event

Update 33 - 0.7.1.0 - A Step Towards Something Bigger

World of Myths · published 16 Jan 2020, 23:06 UTC

All newsPlayers around this dateRead on Steam

While we are working on the mobile version of World of Myths, we found some time for a quick update with a few but major changes.

1. Fatigue will now deal 1 damage instead of 2 (Fatigue is the effect that occurs when you try to draw a card and your deck is empty)
2. Gameboard changed. We are doing this in an attempt to create a better identity for the game that is more grabbing at first sight and match better our artwork. The changes are also in a direction that will deliver a better mobile experience. Hope you enjoy it as much as we do!
3. New VFX!!! After years of struggles, we have finally found a partner we can work with and you can see the results of our combined efforts :)
4. You can play Draft Mode again :)
5. Initial setup for reconnecting. It has the following limitations, that will be removed with the next update:

  • If you close the Client during a game, and re-open it within 60 seconds, you will be prompted to join your last game. If you reject to do so - the game will behave as if you have lost. If you confirm - you will get back to your game.
  • This only works after restarting the client. If you lose connection during a game - simply restart your client to reconnect. With the next update, we will upgrade it to trigger automatically during a game in which you've lost a connection so you don't have to restart.
  • This feature can be used if your game has frozen.
  • !!! IMPORTANT !!! The Client can correctly restore in about 65% of the game states at the moment. We will make that number 100% with the next update. If the game does not restore correctly, try to play a card or do some actions, then restart the Client to re-join again.
  • The feature will NOT work if the state is mulligan and if you are asked to choose a unit to kill for the middle temple. If you lose connection during these phases, you will just have to wait for the timer to trigger and pass your turn.
  • Please be patient. We will work on this feature for the next couple of days until we make it work perfectly.
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