
Hello, this is ABShot.
Thank you so much for the bugs, problems, and feedback you send while playing.
We will check and supplement it hard.
And in the future, we will be able to share the confirmed supplements and modifications whenever there is a version update.
Thank you.
- Bug and game issues that were confirmed as of September 7th.
1) 1) When the Gunggi's health is less than half, the phase change, if the boss is killed in the pattern of flying with the wind, it becomes impossible to move and the physical strength is worn out by hitting the ice wall.
2) The Moonlight Chaser (third round) tool tip says that six will be fired, but four will be fired.
3) The problem of not applying the power set effect of the 'Beggar's endurance'.
4) The 'Golden hammer' and 'Purified Chaos Soul Decoration' are the set effects of 'Fortification expert', but the problem is that even if it is filled with 2/2, there is no effect.
5) From the second phase of Laura, if you catch all the pawns, it will be recognized as a room clear, so you can't see the hit box in the main groin and roll indefinitely.
6) The problem of disappearing due to consumption even if a tough passive is used to prevent a double attack with 10% continuous speed of 'Steel armor'.
7) Problem that window mode operation without borders cannot be performed.
8) The problem that the discarded item remains on the map.
9) The problem of getting stuck in the base pattern during the battle of the seal stone of the apostle.
- Share the revised and supplemented items for each version.
v0.1.1
1. We modified the part where some monster shots are not affected by volume setting.
v0.1.2
1. The intro skip method was added after the start cut scene.
2. We modified the fact that the pause menu was not visible during some tutorial processes.
3. When the minimap dies with the minimap open, the minimap interface has been modified that does not turn off.
4, When using 'Adamantine Shield' and 'Bronze shield', we modified the parts that did not disappear even if they were destroyed.
5. We corrected the part where the 'MurdererBow's charging attack interface was malfunctioning.
v0.1.3
1. After Deva's death, we revised the problem of some Relics that interfered with the production process.
2. We fixed the problem that the number of clear was not counted normally.
3. We added an option to change the charge attack and avoidance key to the keyboard operation option.
4. We revised the fact that the background of the Yeon-death production looked strange.
5. We fixed the problem that some input guides on the Apostle unlock interface did not appear.
6. Even after unlock the apostle, We fixe the problem that was marked as unresolved in the book.
7. If the player is Blessed on a sliding floor, we have corrected the problem of slipping throughout the game.
8. We fixed the problem that the apostle of sealed memory confined the player.
9. We lowered the physical strength and reward of the sealed apostle.
We will continue to share it through individual posts.
I look forward to your kind cooperation. Thank you.