Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RatropolisNewsUpdate 1.0.7502 : Thai
In-game event

Update 1.0.7502 : Thai

Ratropolis · published 23 Jun 2021, 05:00 UTC

All newsPlayers around this dateRead on Steam

Localization

  • Fixed some text misinterpretation.
  • Support languages

Bug Fixes

  • Advisor: Fixed a bug that unit fail to gain growth when killing enemy in far distance
  • : Fixed a bug that increased ATK bonus was applied correctly while UI failed to show the increased ATK on cards
  • : As a card, this card now needs Ratizen as cost
  • : Fixed a bug so that the increased due to no longer increase Min value count for 's Tax cycle
  • : Fixed an issue that different skin was applied to which had a look of Graveyard Keeper
  • : Fixed a bug that card failed to play card again
  • : Boss encounter had played old ver. BGM and we have changed it to a new BGM.

Gameplay

  • : Permanent Cost reduction increased (-40 -> -50)
  • : Gold gain increased 200 -> 250
  • : Gold gain increased 40 -> 50
  • : Card rarity increased Rare -> Epic, cost increased 64 -> 84
  • : Card rarity decreased Rare -> Common
  • : Card rarity increased Rare -> Epic, cost increased 95 -> 160
  • : Duration decreased (30s -> 20s)
  • : HP increased 40 -> 52
  • : Gold gain increased 20 -> 30, cost increased 50 -> 100
  • : Name changed -> , Card rarity increased Rare -> Epic, cost increased 108 -> 180
  • : Stock increased 3 -> 5
  • : Stock decreased 5 -> 3, Heal amount increased (30-> 50)
  • : Stock increased 3 -> 5
  • Advisor: Decreased required Morph count 7 -> 5
  • Advisor: Gold Gain increased (2 -> 3)
  • Advisor: Card Cost Reduction increased (10 -> 20)
  • Advisor: Name changed -> , ATK bonus decreased (2 -> 1)
  • Event Choice: card gain increased (2 -> 3)
  • Event Choice: gain a card -> card
  • Event Choice: Gold gain increased (200 -> 300)
  • Event Choice: No longer triggers card
  • Event Choice: Less Ratizen Reduction (-10 -> -5)
  • Event Choice: Bounty bonus increased (12 -> 15)
  • Event Choice: Ratizen bonus decreased (14 -> 10)
  • Event Choice: Tax bonus increased (30 -> 40)
  • Event Choice: Leader Ability Cooldown reduction decreased (20 -> 15)
  • Event Choice: DMG coefficient decreased for Skill and Combat building cards (500% -> 300%)
  • Event Choice: Increased card gain on (2 -> 3)
  • Event Choice: Ratizen Gain increased (8 -> 12)
  • Event Choice: Duplicate cost increased (300 -> 500 gold)
  • Event Choice: Purchasing cost for increased (200-> 300 gold)
  • Event Choice: Tax bonus increased (5 -> 10)
  • Event Choice: Tax reduction increased (-2 -> -5)
  • Event Choice: Tax bonus increased (4 -> 10)
  • Event Choice: Movement speed bonus to deployed ally units decreased (50% -> 30%)
  • Event Choice: Bounty bonus increased (5 -> 8)

UI/UX

  • which is described on the box at the top left corner, is gold acquired every 5 seconds. The numbers on the Tax Cycle box will not alter, even though may increase Tax cycle.
  • From the Statistics, the rightmost Advisor's tool-tip box was layered under the list of cards played, and we arranged the box back on the top of cards.

Fan Art


  • drawn by 二白老内八
  • drawn by 0311asdffger
More from Ratropolis

Other announcements

All news
Community7 Apr 2025Ratropolis 75% Off – New Release CelebrationHello, Ratizens! It’s been a while since we last greeted you! The new city-building game, Ratopia , which expands on the world of Ratropolis, will be officially released on May 1st ! Ratopia continues the story after Ratropolis, featuring familiar characters returning to action in a new city while preserving the emotional essence of Ratropolis. As a leader, you’ll build your city, manage its ec…Community24 Oct 2023Price change (10.30. Fixed)Dear Leaders of Ratropolis. We recently discovered that the game's price was set based on the 2019 exchange rate. It wouldn't have been an issue if the price was simply low, but we also identified instances where this exchange rate was exploited to unfairly purchase the game through specific countries. Due to this, we have inevitably decided to adjust the game's price to reflect the current exc…Game update28 Dec 2022Update 1.0.7702Bug Fixes · Fixed card that was leaving a card at hand when used after using a card. · Fixed card that was healing . · Fixed card that was square multiplied when used more than 2 times. · Fixed advisor to add in the card bag, not to the hands. · Fixed the leaders' ability text not changing when the leader's gender changed in the Nightmare Mode. · Fixed card that was not affected by card. · Fixe…