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HammerheartNewsEarly Access Build 21.09.07.3
Game update

Early Access Build 21.09.07.3

Hammerheart · published 7 Sep 2021, 23:35 UTC · build 7320183

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Thanks everybody for a very successful first day! Releasing to a large audience of players has brought up several factors that were not apparent in playtesting, and after reading feedback and having conversations with players, some short-term plans have been drawn to improve the pace and sense of progression throughout a run. This is on our roadmap which can be viewed here. Today's build includes several changes working towards this plan.

Changes in 21.09.07.3:

  • Removed levy troop system and given the player 7 companions by default.
  • Wiglaf is now a permanent companion and his helmet is an inventory item.
  • Reduced chance of companions sustaining injuries.
  • Reduced amount by which a companion's block success is determined by the player's, and increased their base block success rate.
  • Increased amount of companions, weapons and meds awarded per encounter.
  • Reduced total amount of encounters and increased the intensity of the latter half.
  • Signified the more intense encounters by setting the surrounding buildings on fire.
  • If the fighting tutorial has been complete, the first 1v1 encounter is skipped in subsequent plays.
  • Removed the "sent home" mechanic from meds, and added a "causes septic wound" mechanic to some.
  • Removed Snorri's companions (we'll bring them back for a later boss...)


These changes are intended to increase the variety of situations the player might find themselves in and add more weight to decisions made. The progress that the player makes throughout a run should now be more apparent and feel more rewarding. This is the first update of many to come, and your feedback is always welcome. If you have any suggestions or feedback, please chat with us on our discord here.

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Community19 Oct 2022Development News | Overhaul Progress UpdateIt's coming together! We're getting closer and closer to the release of the Hammerheart Overhaul. I've grinning from ear-to-ear playtesting it, and I'm very excited to get it into your hands. It's going to be far more rich in features than the Hammerheart you know, but the nail-biting stress, party building aspect, and blend of fighting and tactics is all still there. It feels like Hammerheart.…Community13 Jun 2022Development News | Overhaul Progress UpdateSome major milestones have been hit in the development of the Hammerheart Overhaul, and it's almost ready to be put into the hands of players for testing. Those of you that are following the Trello board will know that the fighting and command mode have been completed, each with an expanded and more refined featureset than they have in the current version of Hammerheart. The weapon types have a…Game update25 Apr 2022Early Access Build 22.04.25.1An important fix has been implemented that solves a game-breaking bug which has been occuring on some people's systems as of the last update. Changes in build 21.12.17.1 : · Fixed game-breaking bug which caused the game to freeze when trying to open certain UI menus. If you encounter any bugs big or small during your time playing Hammerheart, please report them via the feedback channel in the o…