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MageQuitNewsSpell HUD Patch! [v2.4.2b2]
In-game event

Spell HUD Patch! [v2.4.2b2]

MageQuit · published 13 Sep 2021, 22:35 UTC · build 7352415

All newsPlayers around this dateRead on Steam

NEW FEATURES

  • Spell Cooldown HUD (optional, but defaults being shown)
    • Spell Cooldowns and prompts can now be shown at the bottom of the screen if you are the only local player
    • They can be toggled off by pausing the game and pressing "W" on keyboard or "X" on Xbox controller
    • They will always be shown when you pause the game if you want to see what your spells are

  • "Where am I" prevention: added nicer player name position transitions for single online players (will grow and move smoothly between previous and current location)

    • Flash Flood
    • Wormhole
    • Hotswap
    • Decoy (Swap)
    • Backup (On Hit and Swap)
    • Sunder (Teleport and Hit)

  • Auto-balancing teams in Party Only now works properly (party leader can pick a team and let everyone else get auto-assigned)
  • Mouse and keyboard controls now actually show the mapped button during the draft above the spell video
  • Mouse and keyboard controls now show the remapped prompts during the loading screen and in the practice range
  • Added new UI arrows to indicate changing teams in Party Only
  • Shuffle Tournament system updates

    • Change the match-up algorithm to use skill * 5 + shuffle score instead of just xp or shuffle score
    • Sadbot now automatically moves players to their respective voice channels
    • Added enough team names to accommodate 184 players in the shuffle

  • Added tip for curved double strike
  • Show a notice to the player when they aren't logged into the platform (Steam, Xbox, etc)

ADJUSTMENTS

  • Updated the skill-based matchmaking to prevent new players from quickly over-inflating their MMR
  • Players can now find themselves easier
    • Using Text Mesh Pro instead of Text for names so they are crisper / easier to read
    • Added new white arrow below the health bar and above the wizard for the local player
    • Arrows will not show up for clones unless playing with local players who are not on your team

  • MageQuit now shows the same controls for all players if there is only one local player playing in online
  • All wizards will be shown as having mouse and keyboard cooldowns if only local player is using mouse and keyboard
  • Add new tip to Mouse & Keyboard controls in tutorial saying you can also plug in a keyboard
  • Add prompt for hitting Spacebar at the end if doing the tutorial again with M+K
  • Keyboard Remapping is now gated behind completing the tutorial so that new players can make more informed mapping choices
  • Changed maximum ping on matchmaker from 185ms to 165ms to reduce high latency matchups

BUG FIXES

  • Fixed bug where MageQuit would hang if a player left at the exact moment the scene is loading, before wizards are spawned
  • Fixed bug where players would occasionally be booted back to couch at the end of an online game
  • Fixed bug where player XP wouldn't persist if their name included a pattern that the web server flagged as a SQL injection attack -- MageQuit now retries the request with all non-ascii characters stripped out if the first one fails
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