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LarcenautsNewsPatch Notes 1.2.0
In-game event

Patch Notes 1.2.0

Larcenauts · published 7 Aug 2021, 00:56 UTC

All newsPlayers around this dateRead on Steam

Patch Notes 1.2.0

August 06, 2021

New Features:
✦ Windows Mixed Reality (WMR) support
✦ Virtual Desktop support

General Gameplay:
✦ Increased the Specialists and Loadouts drop rate from Loot terminal Medium/Large boxes
✦ Fixed bug where ammo drops were not being added to the player’s ammo pool on collection
✦ Fixed players getting un-muted when transitioning to another match
✦ Updated how immersive sprint works in relation with quick skills
✦ Increased Social Lobby spatialized VOIP volume
✦ Fix for players sometimes being unintentionally respawned when holding the button to change loadout
✦ Fixed issue were gameplay effects persisted into the post-match flow (eg Calima Smoke grenade obscuring scoreboard and podium at end of match)
✦ Improvements to how we handle client movement corrections under high latency
✦ Fixed idle bot pose unintentionally crossing arms in Tutorial / Training Firing Range
✦ Fixed tracking on ‘Critical Hit Kill’ Challenges erroneously incrementing on critical hits, not kills via critical hits
✦ Excavation/Blight: updated collision to prevent players going out of map
✦ Fixed time remaining score calculation in Training level Arena
✦ Fixed weapon overcharge UI not updating correctly in the Training level
✦ Additional crash stability fixes

Specialists:
✦ Bosun’s armor is no longer canceled when immersive sprinting. (Deactivate the armor or left stick click to disengage)
✦ Fixed overhead name not appearing over Bosun's turret
✦ Fixed some cases where VOD’s punches would not be audible or visible
✦ Fixed some cases where VOD’s Grasp ability would not be audible or visible
✦ Fixed a bug where the camera would fade unintentionally when Sliding as ARC-L6 and looking downward
✦ Fixed ARC-L6 first-person Slide animation hiding player hands
✦ Fix for Salters Charge not moving in the direction the player is looking

Weapons:
✦ Grenade throwing improvements
✦ Fixed weapons firing twice when expending all overcharge energy
✦ Updates to Manual Reload haptics
✦ Fixed Hand Cannon damage fall off Power Slates not correctly applying damage modifier
✦ Fixed some animation bugs with the Grenade Launcher when using the Wor Lad Magazine Power Slate

User Interface:
✦ Fixed Loadout terminal skin tray being visible when it should be concealed
✦ Fixed the Specialist level progress showing "0/00" in the in-match Loadout UI when a level up is available
✦ Extended vertical length of Challenge UI widget in ship cockpit UI
✦ Fixed screens where the Challenge UI bar was getting clipped off on the right side
✦ Fixed tooltips not being shown for the abilities and grenades in the "cockpit" if the player didn’t also have a skin unlocked
✦ Fixed bug where multiple Challenges could not be redeemed in succession
✦ Fixed Power Slates that affect quick skills not being reflected on the HUD in Training and Lobby
✦ Fixed click-drag UI scrolling not working as intended when playing on HTC Vive

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