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Good Night, Knight SoundtrackNewsThe Shrine Update - Available now! (+ Discount!)
Major update

The Shrine Update - Available now! (+ Discount!)

Good Night, Knight Soundtrack · published 24 Jun 2021, 22:36 UTC

All newsPlayers around this dateRead on Steam

Time to venture into the sacred halls of the Shrine area, knights!

Without further ado, the Shrine update is out now, and with it you get:


⚔️A roster of new enemies, each with their own unique movesets and abilities.



⚔️New items and enemy materials to find.



⚔️A whole set of new animations for the knight.



⚔️A new non-linear progression system that lets you go to many areas from the start!


DISCOUNT


To celebrate the update, we have a small gift for you. Good Night, Knight is now 35% OFF! So, if you haven't had the chance to set out on the adventure with our sleepy knight... Well, it sounds like a good time to do it :D

Older save files are *probably* compatible with this update, the game will convert your save into the new version and you might lose a few of your unlocked lifts, but it's recommended to start a fresh save.

Changelog below; many entries were to avoid spoilers:
--------------------------------------
CHANGELOG SA16v5

Prison:
* Fixed crash on Bob the Hungry's room

Shrine:
* Added enemy
* can now teleport other enemies closer to the player
* Fixed crash when killing while he was charging his attack

Items:
* Added usable item
* Added usable item
* Added equipment items

Localization:
* Many improvements to localization support

Misc:
* Revamped all player animations
* Fixed crash related to dying while having the curse of loss equipped
* Dialogue fixes
* Spikyboy retracts his spikes more often

Campaign:
* The first floor of all areas are now unlocked for exploring after the Entryway area is completed. Areas can be explored non-linearly, and Bosses can be defeated in any order.

Shrine:
* Added Shrine rooms
* Added enemy
* Added enemy
* Added the boss

Soundtrack:
* Added Shrine soundtrack
* Added Shrine Bossfight soundtrack

Items:
* Added unique material drops for , , , and

Coop:
* Fixed crash when player 2 attacked while in-water
* Fixed player 1 inheriting player 2's sprites when getting items and trading equipment
* Fixed player 2 spawning out of tent
* Fixed downed players reviving each other
* Nerfed suplex effect on players

Fixes:
* Fixed visual issue when drinking potions
* Fixed crash at Shrine Boss

Misc:
* Adjusted item prices to include new monster materials
* Adjusted item unlock progression

Take care knights!

https://store.steampowered.com/app/1133050/Good_Night_Knight/

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